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Battle of Hoover Dam
Oracle Text
As this enchantment enters, choose NCR or Legion.
• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.
Card Details
Set
Character Background
Battle of Hoover Dam is a strong build-around enchantment for midrange value decks, with a clear fork between attrition and aggression. The NCR mode rewards a grindy control shell: recurring cheap creatures every end step gives you steady card advantage, especially with enters-the-battlefield creatures, sacrifice fodder, or utility threats that are fine returning once. Because the reanimated creature gets a finality counter, it is best to choose targets that are useful immediately or have strong ETB effects, rather than relying on looping the same body forever. Legion, by contrast, pushes an aggressive or sacrifice-focused plan, turning every death into a massive combat swing by stacking two +1/+1 counters on a surviving threat. This pairs well with token makers, disposable creatures, and cards that benefit from sacrifice outlets. Overall, the card is most powerful when your deck is built to exploit whichever side you choose from the start, rather than treating it as a generic four-mana enchantment.
Generated using gpt-5.4-mini
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Character Background
Battle of Hoover Dam is a strong build-around enchantment for midrange value decks, with a clear fork between attrition and aggression. The NCR mode rewards a grindy control shell: recurring cheap creatures every end step gives you steady card advantage, especially with enters-the-battlefield creatures, sacrifice fodder, or utility threats that are fine returning once. Because the reanimated creature gets a finality counter, it is best to choose targets that are useful immediately or have strong ETB effects, rather than relying on looping the same body forever. Legion, by contrast, pushes an aggressive or sacrifice-focused plan, turning every death into a massive combat swing by stacking two +1/+1 counters on a surviving threat. This pairs well with token makers, disposable creatures, and cards that benefit from sacrifice outlets. Overall, the card is most powerful when your deck is built to exploit whichever side you choose from the start, rather than treating it as a generic four-mana enchantment.
Generated using gpt-5.4-mini · Updated at 2026-08-11 03:10:43 UTC
