Viewing offers in Near Mint condition
Bloatfly Swarm
Oracle Text
Flying
This creature enters with five +1/+1 counters on it.
If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way.
Card Details
Set
Character Background
Bloatfly Swarm is a wonderfully Fallout-flavored value piece that plays best in a grindy control or attrition shell, where its five +1/+1 counters can soak multiple attacks and turn every prevented damage into rad counters for both players. As a 0/0 flyer for four mana, it starts as a modest evasive body, but the counters make it a surprising roadblock that trades life total pressure for resource pressure, especially in multiplayer where the rad counters can stack up fast. It pairs well with counter-matter cards that care about +1/+1 counters being removed, and with proliferate effects that can help offset the counters it loses or keep the table’s poison-adjacent radiation ticking upward. In deckbuilding, consider sacrifice or blink support to reset it if needed, and ways to profit from opponents’ growing rad counts, since the Swarm turns damage prevention into a slow, venomous engine rather than a simple defensive shield.
Generated using gpt-5-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Bloatfly Swarm
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Bloatfly Swarm is a wonderfully Fallout-flavored value piece that plays best in a grindy control or attrition shell, where its five +1/+1 counters can soak multiple attacks and turn every prevented damage into rad counters for both players. As a 0/0 flyer for four mana, it starts as a modest evasive body, but the counters make it a surprising roadblock that trades life total pressure for resource pressure, especially in multiplayer where the rad counters can stack up fast. It pairs well with counter-matter cards that care about +1/+1 counters being removed, and with proliferate effects that can help offset the counters it loses or keep the table’s poison-adjacent radiation ticking upward. In deckbuilding, consider sacrifice or blink support to reset it if needed, and ways to profit from opponents’ growing rad counts, since the Swarm turns damage prevention into a slow, venomous engine rather than a simple defensive shield.
Generated using gpt-5-mini · Updated at 2026-05-17 13:09:05 UTC
