Home / Magic: The Gathering / Fallout / Break Down
Break Down
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Instant

Break Down

uncommon · Instant · Fallout
$0.15
Low
$0.18
Market
$0.22
High

Oracle Text

Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Card Details

-/-Power / Toughness
{2}{G}Mana Cost
1Prints

Character Background

Break Down reads like green’s pragmatic response to a world of contraptions and sigils: you rip apart an artifact or enchantment and salvage a scrap that might net you a usable card. In gameplay terms it best supports a tempo/value midrange plan — you get removal on an instant and a looting-style upside that preserves card advantage. Use it at an opponent’s end step to kill a combo piece or mana engine, then sacrifice the Junk token on your turn to see if you can cash in a threat or land. Deckbuilding tip: pair Break Down with reliable ramp (Llanowar-style dorks, Cultivate, or mana rocks) so you have the mana to actually cast whatever you exile, and include top-deck manipulation (scry or library tutors) to increase the chance the Junk yields something relevant. It’s also a small hedge against artifact- or aura-heavy metas and synergizes with decks that care about artifact tokens entering or being sacrificed for extra effects.

Generated using gpt-5-mini

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Suggested Pricing
$0.15 - $0.22
At the current market price of $0.18.
Average Time to Sell
3 days
At the current market price of $0.18.

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Character Background

Break Down reads like green’s pragmatic response to a world of contraptions and sigils: you rip apart an artifact or enchantment and salvage a scrap that might net you a usable card. In gameplay terms it best supports a tempo/value midrange plan — you get removal on an instant and a looting-style upside that preserves card advantage. Use it at an opponent’s end step to kill a combo piece or mana engine, then sacrifice the Junk token on your turn to see if you can cash in a threat or land. Deckbuilding tip: pair Break Down with reliable ramp (Llanowar-style dorks, Cultivate, or mana rocks) so you have the mana to actually cast whatever you exile, and include top-deck manipulation (scry or library tutors) to increase the chance the Junk yields something relevant. It’s also a small hedge against artifact- or aura-heavy metas and synergizes with decks that care about artifact tokens entering or being sacrificed for extra effects.

Generated using gpt-5-mini · Updated at 2026-05-16 16:40:43 UTC

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