Home / Magic: The Gathering / Fallout / Break Down
Break Down
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Instant

Break Down

uncommon · Instant · Fallout
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Card Details

-/-Power / Toughness
{2}{G}Mana Cost
1Prints

Character Background

Break Down is a clean piece of Fallout-flavored utility that fits best in green midrange and value shells, where trading one card for an opposing artifact or enchantment also leaves behind a Junk token for later grind. At instant speed, it can ambush a key equipment, saga, or hate piece in response to an equip, trigger, or activation, making it strong for tempo swings as well as reactive control elements in green-based decks. The Junk token is more than flavor: it turns the spell into a small two-for-one by banking a future card impulse effect, especially useful in decks that can untap creatures, recur artifacts, or care about expendable tokens. It pairs nicely with sacrifice, artifact-matters, and graveyard/value plans, and in slower builds it helps smooth draws without requiring extra mana investment beyond the initial spell. In short, it is premium sideboard material that can still earn maindeck slots when the metagame features problematic permanents.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Break Down is a clean piece of Fallout-flavored utility that fits best in green midrange and value shells, where trading one card for an opposing artifact or enchantment also leaves behind a Junk token for later grind. At instant speed, it can ambush a key equipment, saga, or hate piece in response to an equip, trigger, or activation, making it strong for tempo swings as well as reactive control elements in green-based decks. The Junk token is more than flavor: it turns the spell into a small two-for-one by banking a future card impulse effect, especially useful in decks that can untap creatures, recur artifacts, or care about expendable tokens. It pairs nicely with sacrifice, artifact-matters, and graveyard/value plans, and in slower builds it helps smooth draws without requiring extra mana investment beyond the initial spell. In short, it is premium sideboard material that can still earn maindeck slots when the metagame features problematic permanents.

Generated using gpt-5.4-mini · Updated at 2026-08-11 17:10:48 UTC

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