Home / Magic: The Gathering / Fallout / Intelligence Bobblehead
Intelligence Bobblehead
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Artifact — Bobblehead

Intelligence Bobblehead

uncommon · Artifact — Bobblehead · Fallout
$0.72
Low
$0.85
Market
$1.06
High

Oracle Text

{T}: Add one mana of any color.
{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.

Card Details

-/-Power / Toughness
{3}Mana Cost
1Prints

Character Background

Intelligence Bobblehead reads like a compact piece of Fallout flavor turned into a slow-but-scaling engine: its tap-for-any-color ability is immediate utility for fixing and splashing, while the {5}, {T}: draw X cards mode turns a clump of bobbleheads into a late-game value engine. It best supports value or midrange/control plans that can both protect artifacts and build a board to exploit a repeating draw sink, and it can also anchor light combo shells that want lots of cheap card advantage. Deckbuilding-wise, lean into artifact synergies: include multiple other Bobbleheads from the set, ramp rocks (Sol Ring, Arcane Signet) to reliably pay the {5}, and artifact recursion or copy pieces—Karn, the Great Creator or Mirrorworks—to multiply bobbleheads and reuse the draw trigger. Remember it’s an activated engine with a tap cost, so add untappers or ways to cheat costs if you want an engine that churns cards each turn rather than a one-shot late-game payoff.

Generated using gpt-5-mini

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Suggested Pricing
$0.72 - $1.06
At the current market price of $0.85.
Average Time to Sell
3 days
At the current market price of $0.85.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Intelligence Bobblehead reads like a compact piece of Fallout flavor turned into a slow-but-scaling engine: its tap-for-any-color ability is immediate utility for fixing and splashing, while the {5}, {T}: draw X cards mode turns a clump of bobbleheads into a late-game value engine. It best supports value or midrange/control plans that can both protect artifacts and build a board to exploit a repeating draw sink, and it can also anchor light combo shells that want lots of cheap card advantage. Deckbuilding-wise, lean into artifact synergies: include multiple other Bobbleheads from the set, ramp rocks (Sol Ring, Arcane Signet) to reliably pay the {5}, and artifact recursion or copy pieces—Karn, the Great Creator or Mirrorworks—to multiply bobbleheads and reuse the draw trigger. Remember it’s an activated engine with a tap cost, so add untappers or ways to cheat costs if you want an engine that churns cards each turn rather than a one-shot late-game payoff.

Generated using gpt-5-mini · Updated at 2026-05-16 09:20:49 UTC

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