Home / Magic: The Gathering / Fallout / Luck Bobblehead
Luck Bobblehead
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Artifact — Bobblehead

Luck Bobblehead

uncommon · Artifact — Bobblehead · Fallout
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

{T}: Add one mana of any color.
{1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.

Card Details

-/-Power / Toughness
{3}Mana Cost
3Prints

Character Background

Luck Bobblehead is a tidy three‑mana artifact that wears its theme and role on its bobble: it’s both a color‑fixing mana rock and a press‑your‑luck Treasure engine, so it best supports value and combo strategies that want flexible mana plus incremental resource generation rather than pure aggro. Multiple copies turn the dice ability into repeatable ramp — build around artifact token generators and copy effects to raise X, and include ways to reuse activations (Voltaic Key is a simple, specific synergy) so you can press your luck more than once per turn. Slot in Treasure payoffs like Revel in Riches or big X spells and tutor effects to convert tapped Treasures into game‑ending plays. The “seven exact 6s” clause is a flavorful, astronomically unlikely alternate win that rewards a jokey combo shell, but practically you should treat this as a probabilistic engine: maximize the number of Bobbleheads, add reroll/roll manipulation if available, and prioritize Treasure sinks and artifact protection to turn lucky rolls into consistent value.

Generated using gpt-5-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Luck Bobblehead is a tidy three‑mana artifact that wears its theme and role on its bobble: it’s both a color‑fixing mana rock and a press‑your‑luck Treasure engine, so it best supports value and combo strategies that want flexible mana plus incremental resource generation rather than pure aggro. Multiple copies turn the dice ability into repeatable ramp — build around artifact token generators and copy effects to raise X, and include ways to reuse activations (Voltaic Key is a simple, specific synergy) so you can press your luck more than once per turn. Slot in Treasure payoffs like Revel in Riches or big X spells and tutor effects to convert tapped Treasures into game‑ending plays. The “seven exact 6s” clause is a flavorful, astronomically unlikely alternate win that rewards a jokey combo shell, but practically you should treat this as a probabilistic engine: maximize the number of Bobbleheads, add reroll/roll manipulation if available, and prioritize Treasure sinks and artifact protection to turn lucky rolls into consistent value.

Generated using gpt-5-mini · Updated at 2026-05-16 12:20:44 UTC

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