Home / Magic: The Gathering / Fallout / Marshal's Anthem
Marshal's Anthem
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Enchantment

Marshal's Anthem

rare · Enchantment · Fallout
$0.16
Low
$0.19
Market
$0.24
High

Oracle Text

Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)
Creatures you control get +1/+1.
When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.

Card Details

-/-Power / Toughness
{2}{W}{W}Mana Cost
1Prints

Character Background

Marshal’s Anthem is a rare white enchantment that reads like a battlefield rally cry: in a Fallout setting, it suggests a hard-won resurgence where fallen allies are called back into formation. Mechanically, it best supports a value-oriented midrange or control shell, especially one that can survive to the late game and turn excess mana into a massive swing. The static +1/+1 boost rewards any go-wide board, while the multikicker resurrection effect scales beautifully—one cast can refill the battlefield with multiple threats and immediately stabilize a stalled game. It pairs well with self-mill, sacrifice, or attrition strategies that stock the graveyard with efficient creatures, and it becomes especially potent alongside creatures with enter-the-battlefield abilities. A strong deckbuilding tip is to favor resilient, utility-heavy creatures rather than pure beaters, since returning even two or three of them can generate overwhelming tempo and card advantage.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.16 - $0.24
At the current market price of $0.19.
Average Time to Sell
3 days
At the current market price of $0.19.

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Character Background

Marshal’s Anthem is a rare white enchantment that reads like a battlefield rally cry: in a Fallout setting, it suggests a hard-won resurgence where fallen allies are called back into formation. Mechanically, it best supports a value-oriented midrange or control shell, especially one that can survive to the late game and turn excess mana into a massive swing. The static +1/+1 boost rewards any go-wide board, while the multikicker resurrection effect scales beautifully—one cast can refill the battlefield with multiple threats and immediately stabilize a stalled game. It pairs well with self-mill, sacrifice, or attrition strategies that stock the graveyard with efficient creatures, and it becomes especially potent alongside creatures with enter-the-battlefield abilities. A strong deckbuilding tip is to favor resilient, utility-heavy creatures rather than pure beaters, since returning even two or three of them can generate overwhelming tempo and card advantage.

Generated using gpt-5.4-mini · Updated at 2026-08-11 17:10:44 UTC

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