Home / Magic: The Gathering / Fallout / Nightkin Ambusher
Nightkin Ambusher
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Creature — Mutant Warrior

Nightkin Ambusher

uncommon · Creature — Mutant Warrior · Fallout
$0.19
Low
$0.22
Market
$0.28
High

Oracle Text

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
When this creature enters, target player gets four rad counters.
This creature can't be blocked as long as defending player has a rad counter.

Card Details

4/4Power / Toughness
{2}{U}{B}Mana Cost
1Prints

Character Background

Nightkin Ambusher fits best in a tempo or evasive midrange plan, where a resilient threat can pressure life totals while disrupting the opponent’s ability to stabilize. A 4/4 for four with ward {2} already asks for an awkward answer, and the enter-the-battlefield rad counters do even more work by turning the Ambusher into unblockable damage against that player. In practice, it shines when you can repeatedly place rad counters on the same opponent or force them through incremental life loss, since one counter is enough to unlock its evasion. Pair it with discard, bounce, or protection to keep the pressure high, and consider cards that proliferate counters or punish graveyard attrition if your build leans into Fallout’s radiation theme. The lore feel is classic Nightkin menace: hidden, hard to pin down, and dangerous once it emerges from the shadows, making it a strong fit for decks that want sticky threat density rather than pure all-in aggression.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.19 - $0.28
At the current market price of $0.22.
Average Time to Sell
3 days
At the current market price of $0.22.

Public Decks Using This Card

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Character Background

Nightkin Ambusher fits best in a tempo or evasive midrange plan, where a resilient threat can pressure life totals while disrupting the opponent’s ability to stabilize. A 4/4 for four with ward {2} already asks for an awkward answer, and the enter-the-battlefield rad counters do even more work by turning the Ambusher into unblockable damage against that player. In practice, it shines when you can repeatedly place rad counters on the same opponent or force them through incremental life loss, since one counter is enough to unlock its evasion. Pair it with discard, bounce, or protection to keep the pressure high, and consider cards that proliferate counters or punish graveyard attrition if your build leans into Fallout’s radiation theme. The lore feel is classic Nightkin menace: hidden, hard to pin down, and dangerous once it emerges from the shadows, making it a strong fit for decks that want sticky threat density rather than pure all-in aggression.

Generated using gpt-5.4-mini · Updated at 2026-08-11 16:10:46 UTC

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