Home / Magic: The Gathering / Fallout / One with the Machine
One with the Machine
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Sorcery

One with the Machine

rare · Sorcery · Fallout
$0.21
Low
$0.25
Market
$0.31
High

Oracle Text

Draw cards equal to the greatest mana value among artifacts you control.

Card Details

-/-Power / Toughness
{3}{U}Mana Cost
1Prints

Character Background

One with the Machine feels like a quiet ritual of surrendering thought to circuitry: practically, it rewards decks built around a single large artifact or a ladder of increasing artifact mana values, so it best supports value- and combo-oriented strategies rather than aggro or pure tempo. In practice you want at least one high-mana-value artifact (think 6–8+ mana game-enders) to turn this into a massive draw spell, plus cheap ramp artifacts and tutors to assemble that piece reliably; pairing it with mana rocks to cast your big artifact earlier and with artifact tutors or factories that cheat artifacts into play increases consistency. It also slots into control shells that can protect a centerpiece artifact long enough to cash in for cards, or into artifact-combo decks that need a big refill before executing. Deckbuilding tip: include redundancy—a couple of near-maximum-value artifacts and card-selection tools—so One with the Machine is a dependable refill rather than a dead card.

Generated using gpt-5-mini

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Suggested Pricing
$0.21 - $0.31
At the current market price of $0.25.
Average Time to Sell
3 days
At the current market price of $0.25.

Public Decks Using This Card

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Character Background

One with the Machine feels like a quiet ritual of surrendering thought to circuitry: practically, it rewards decks built around a single large artifact or a ladder of increasing artifact mana values, so it best supports value- and combo-oriented strategies rather than aggro or pure tempo. In practice you want at least one high-mana-value artifact (think 6–8+ mana game-enders) to turn this into a massive draw spell, plus cheap ramp artifacts and tutors to assemble that piece reliably; pairing it with mana rocks to cast your big artifact earlier and with artifact tutors or factories that cheat artifacts into play increases consistency. It also slots into control shells that can protect a centerpiece artifact long enough to cash in for cards, or into artifact-combo decks that need a big refill before executing. Deckbuilding tip: include redundancy—a couple of near-maximum-value artifacts and card-selection tools—so One with the Machine is a dependable refill rather than a dead card.

Generated using gpt-5-mini · Updated at 2026-05-16 09:40:43 UTC

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