Home / Magic: The Gathering / Fallout / Synth Infiltrator
Synth Infiltrator
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Artifact Creature — Synth

Synth Infiltrator

rare · Artifact Creature — Synth · Fallout
$0.22
Low
$0.26
Market
$0.33
High

Oracle Text

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
You may have this creature enter as a copy of any creature on the battlefield, except it's a Synth artifact creature in addition to its other types.

Card Details

0/0Power / Toughness
{3}{U}{U}Mana Cost
4Prints

Character Background

Synth Infiltrator reads like a covert mimic—an artificial agent built to slip into enemy lines by becoming whatever threat matters most—and that flavor matches a clear gameplay identity: value- and combo-oriented midrange control. Its Improvise cost makes it perfect for artifact-focused blue decks that want big, flexible bodies without overcommitting mana, so include a dense suite of mana rocks (Sol Ring, Izzet Signet, Talisman of Progress) and cheap artifact creatures to both accelerate and pay for it. In practice you build around copying high-impact ETB or static creatures—think Mulldrifter or Consecrated Sphinx for raw advantage, Solemn Simulacrum for tempo, or a token engine for immediate board presence—and then protect or recur the Infiltrator with blink effects (Cloudshift/Displace) or artifact recursion (Emry-style effects). Because it remains an artifact in addition to copied types, it also plugs into artifact synergies and improvise loops, making it a reliable value piece that enables combo finishes or stabilizes control matchups.

Generated using gpt-5-mini

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Suggested Pricing
$0.22 - $0.33
At the current market price of $0.26.
Average Time to Sell
3 days
At the current market price of $0.26.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Synth Infiltrator reads like a covert mimic—an artificial agent built to slip into enemy lines by becoming whatever threat matters most—and that flavor matches a clear gameplay identity: value- and combo-oriented midrange control. Its Improvise cost makes it perfect for artifact-focused blue decks that want big, flexible bodies without overcommitting mana, so include a dense suite of mana rocks (Sol Ring, Izzet Signet, Talisman of Progress) and cheap artifact creatures to both accelerate and pay for it. In practice you build around copying high-impact ETB or static creatures—think Mulldrifter or Consecrated Sphinx for raw advantage, Solemn Simulacrum for tempo, or a token engine for immediate board presence—and then protect or recur the Infiltrator with blink effects (Cloudshift/Displace) or artifact recursion (Emry-style effects). Because it remains an artifact in addition to copied types, it also plugs into artifact synergies and improvise loops, making it a reliable value piece that enables combo finishes or stabilizes control matchups.

Generated using gpt-5-mini · Updated at 2026-05-16 17:20:44 UTC

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