Home / Magic: The Gathering / The List / Citadel Gate
Citadel Gate
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Land — Gate

Citadel Gate

common · Land — Gate · The List
$0.74
Low
$0.87
Market
$1.09
High

Oracle Text

This land enters tapped.
As this land enters, choose a color other than white.
{T}: Add {W} or one mana of the chosen color.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Citadel Gate is a quietly useful fixing land that best fits control, midrange, and slow value decks, especially in multicolor builds that want reliable mana without dedicating too many spell slots to fixing. Because it enters tapped, it is rarely an aggressive tempo card, but the choice on entry gives it flexibility: you can always make white, or name a second color to smooth out a two- or three-color plan. The “other than white” restriction is the main deckbuilding clue, pushing it toward Boros-adjacent shells, Azorius splashes, or any list where white is the base and another color is needed consistently. It also plays nicely with landfall, bounce-land recovery, and any recursion or blink-style land shenanigans, since being a Gate can matter for cards that care about that subtype. In play, treat it as steady infrastructure rather than a flashy piece: it rewards patience, color consistency, and longer games where mana stability wins.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.74 - $1.09
At the current market price of $0.87.
Average Time to Sell
3 days
At the current market price of $0.87.

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Character Background

Citadel Gate is a quietly useful fixing land that best fits control, midrange, and slow value decks, especially in multicolor builds that want reliable mana without dedicating too many spell slots to fixing. Because it enters tapped, it is rarely an aggressive tempo card, but the choice on entry gives it flexibility: you can always make white, or name a second color to smooth out a two- or three-color plan. The “other than white” restriction is the main deckbuilding clue, pushing it toward Boros-adjacent shells, Azorius splashes, or any list where white is the base and another color is needed consistently. It also plays nicely with landfall, bounce-land recovery, and any recursion or blink-style land shenanigans, since being a Gate can matter for cards that care about that subtype. In play, treat it as steady infrastructure rather than a flashy piece: it rewards patience, color consistency, and longer games where mana stability wins.

Generated using gpt-5.4-mini · Updated at 2026-08-11 14:20:45 UTC

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