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Curse of Verbosity
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Enchantment — Aura Curse

Curse of Verbosity

uncommon · Enchantment — Aura Curse · The List
$0.43
Low
$0.50
Market
$0.63
High

Oracle Text

Enchant player
Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.

Card Details

-/-Power / Toughness
{2}{U}Mana Cost
1Prints

Character Background

Curse of Verbosity is a sly value engine for blue control or political multiplayer shells, turning one targeted player into a magnet for table-wide combat while rewarding you for every swing at them. At two generic and a blue, it’s cheap enough to deploy early, then it quietly snowballs card advantage as opponents are incentivized to attack the cursed player and you draw off each attack. The symmetry is important: every opponent attacking that player also draws, so this works best when you can choose a weak, already-disliked, or strategically exposed target, or when you intend to close the game before the extra cards matter. It pairs especially well with goad effects, Monarch-style pressure, and pillowfort defenses that keep combat pointed elsewhere until the curse turns the table against one victim. In Commander, it shines as a tempo-plus-politics tool that converts aggression into resources without spending much mana.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.43 - $0.63
At the current market price of $0.50.
Average Time to Sell
3 days
At the current market price of $0.50.

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Character Background

Curse of Verbosity is a sly value engine for blue control or political multiplayer shells, turning one targeted player into a magnet for table-wide combat while rewarding you for every swing at them. At two generic and a blue, it’s cheap enough to deploy early, then it quietly snowballs card advantage as opponents are incentivized to attack the cursed player and you draw off each attack. The symmetry is important: every opponent attacking that player also draws, so this works best when you can choose a weak, already-disliked, or strategically exposed target, or when you intend to close the game before the extra cards matter. It pairs especially well with goad effects, Monarch-style pressure, and pillowfort defenses that keep combat pointed elsewhere until the curse turns the table against one victim. In Commander, it shines as a tempo-plus-politics tool that converts aggression into resources without spending much mana.

Generated using gpt-5.4-mini · Updated at 2026-08-21 22:10:43 UTC

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