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Esper Sentinel
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Artifact Creature — Human Soldier

Esper Sentinel

rare · Artifact Creature — Human Soldier · The List
$57.47
Low
$67.61
Market
$84.51
High

Oracle Text

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Card Details

1/1Power / Toughness
{W}Mana Cost
6Prints

Character Background

Esper Sentinel is one of white’s cleanest value engines, a tiny Human Soldier that turns a single mana into immediate tax pressure and card flow. In gameplay, it best supports tempo and midrange-control shells, especially any deck that wants to slow the opponent’s development while advancing its own board. Because it triggers on the first noncreature spell each turn, it is especially punishing against removal-heavy, planeswalker, and combo decks that rely on one key spell at a time. The best part is how naturally it scales: if you can increase its power, the “pay {X} or I draw” tax becomes much harsher, so equipment like Sword of Fire and Ice or even simple anthem effects can turn it into a serious draw engine. Thematically, it feels like a vigilant sentry whose small frame hides a relentless bureaucratic sting, forcing opponents to either feed it resources or concede momentum.

Generated using gpt-5.4-mini

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Suggested Pricing
$57.47 - $84.51
At the current market price of $67.61.
Average Time to Sell
3 days
At the current market price of $67.61.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Esper Sentinel is one of white’s cleanest value engines, a tiny Human Soldier that turns a single mana into immediate tax pressure and card flow. In gameplay, it best supports tempo and midrange-control shells, especially any deck that wants to slow the opponent’s development while advancing its own board. Because it triggers on the first noncreature spell each turn, it is especially punishing against removal-heavy, planeswalker, and combo decks that rely on one key spell at a time. The best part is how naturally it scales: if you can increase its power, the “pay {X} or I draw” tax becomes much harsher, so equipment like Sword of Fire and Ice or even simple anthem effects can turn it into a serious draw engine. Thematically, it feels like a vigilant sentry whose small frame hides a relentless bureaucratic sting, forcing opponents to either feed it resources or concede momentum.

Generated using gpt-5.4-mini · Updated at 2026-08-21 15:20:44 UTC

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