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Longshot Squad
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Dog Archer

Longshot Squad

common · Creature — Dog Archer · The List
$0.18
Low
$0.21
Market
$0.26
High

Oracle Text

Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)

Card Details

3/3Power / Toughness
{3}{G}Mana Cost
1Prints

Character Background

Longshot Squad is a humble but very useful value creature for green decks that want to grow their board while staying safe from evasive threats. A 3/3 for five mana is serviceable, but the real payoff is the Outlast ability: in slower midrange or +1/+1 counter strategies, you can invest mana on a turn you would otherwise hold up little interaction and gradually turn the Squad into a sturdier body. Once it has a counter, it grants reach to every creature you control with a +1/+1 counter, which makes it excellent support against flyers and an especially good fit beside cards that spread counters widely, such as hardened or proliferate-style synergies. In practice, it rewards a board-building control plan: develop creatures, outlast at sorcery speed when the board is stable, then use your enhanced ground force to blunt aerial pressure. The Dog Archer flavor feels fitting—patient, disciplined, and built to protect the pack from above.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.18 - $0.26
At the current market price of $0.21.
Average Time to Sell
3 days
At the current market price of $0.21.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Longshot Squad is a humble but very useful value creature for green decks that want to grow their board while staying safe from evasive threats. A 3/3 for five mana is serviceable, but the real payoff is the Outlast ability: in slower midrange or +1/+1 counter strategies, you can invest mana on a turn you would otherwise hold up little interaction and gradually turn the Squad into a sturdier body. Once it has a counter, it grants reach to every creature you control with a +1/+1 counter, which makes it excellent support against flyers and an especially good fit beside cards that spread counters widely, such as hardened or proliferate-style synergies. In practice, it rewards a board-building control plan: develop creatures, outlast at sorcery speed when the board is stable, then use your enhanced ground force to blunt aerial pressure. The Dog Archer flavor feels fitting—patient, disciplined, and built to protect the pack from above.

Generated using gpt-5.4-mini · Updated at 2026-08-11 12:10:43 UTC

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