Home / Magic: The Gathering / The List / Rites of Initiation
Rites of Initiation
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Instant

Rites of Initiation

common · Instant · The List
$0.09
Low
$0.11
Market
$0.14
High

Oracle Text

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

Card Details

-/-Power / Toughness
{R}Mana Cost
1Prints

Character Background

Rites of Initiation is a classic red tempo-and-aggro trick: for a single red mana, it turns a cluttered hand into immediate combat pressure by discarding any number of cards at random and pumping your team +1/+0 for each one. The random discard makes it feel like a reckless initiation rite rather than a precise ritual, which fits red’s impulsive, all-in philosophy. In practice, it shines when your deck can afford to throw away excess lands or redundant spells and convert them into a sudden lethal swing. It pairs especially well with token strategies, where multiple small creatures become a burst of damage, and with discard payoffs like madness or graveyard-recursion cards that turn the downside into value. Best used when you can empty your hand efficiently, it rewards aggressive sequencing and board presence over long-term resource planning.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.14
At the current market price of $0.11.
Average Time to Sell
3 days
At the current market price of $0.11.

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Character Background

Rites of Initiation is a classic red tempo-and-aggro trick: for a single red mana, it turns a cluttered hand into immediate combat pressure by discarding any number of cards at random and pumping your team +1/+0 for each one. The random discard makes it feel like a reckless initiation rite rather than a precise ritual, which fits red’s impulsive, all-in philosophy. In practice, it shines when your deck can afford to throw away excess lands or redundant spells and convert them into a sudden lethal swing. It pairs especially well with token strategies, where multiple small creatures become a burst of damage, and with discard payoffs like madness or graveyard-recursion cards that turn the downside into value. Best used when you can empty your hand efficiently, it rewards aggressive sequencing and board presence over long-term resource planning.

Generated using gpt-5.4-mini · Updated at 2026-08-21 15:10:45 UTC

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