Home / Magic: The Gathering / The List / Snapping Gnarlid
Snapping Gnarlid
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Beast

Snapping Gnarlid

common · Creature — Beast · The List
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.

Card Details

2/2Power / Toughness
{1}{G}Mana Cost
1Prints

Character Background

Snapping Gnarlid is a classic efficient green threat that rewards an aggressive, land-heavy game plan, especially in landfall decks that want to keep pressure on the opponent while advancing mana. A 2/2 for {1}{G} is already playable on rate, but its ability to become a temporary 3/3 or larger whenever you make a land drop means it can swing combat math every turn, forcing awkward blocks and helping push damage through in tempo or aggro shells. The best support comes from decks that can trigger landfall repeatedly, such as lists with Evolving Wilds, Terramorphic Expanse, or other fetch-style effects, and cards that play extra lands each turn. In practical play, drop it early, then sequence lands after attackers are declared to maximize surprise damage. Flavorfully, it feels like a small but ferocious jungle beast, all muscle and reflex, growing more dangerous as the terrain shifts beneath it.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Snapping Gnarlid is a classic efficient green threat that rewards an aggressive, land-heavy game plan, especially in landfall decks that want to keep pressure on the opponent while advancing mana. A 2/2 for {1}{G} is already playable on rate, but its ability to become a temporary 3/3 or larger whenever you make a land drop means it can swing combat math every turn, forcing awkward blocks and helping push damage through in tempo or aggro shells. The best support comes from decks that can trigger landfall repeatedly, such as lists with Evolving Wilds, Terramorphic Expanse, or other fetch-style effects, and cards that play extra lands each turn. In practical play, drop it early, then sequence lands after attackers are declared to maximize surprise damage. Flavorfully, it feels like a small but ferocious jungle beast, all muscle and reflex, growing more dangerous as the terrain shifts beneath it.

Generated using gpt-5.4-mini · Updated at 2026-08-21 21:40:44 UTC

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