Home / Magic: The Gathering / The List / Stoke the Flames
Stoke the Flames
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Instant

Stoke the Flames

uncommon · Instant · The List
$0.19
Low
$0.22
Market
$0.28
High

Oracle Text

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Stoke the Flames deals 4 damage to any target.

Card Details

-/-Power / Toughness
{2}{R}{R}Mana Cost
5Prints

Character Background

Stoke the Flames is a clean, aggressive piece of removal that fits best in tempo and go-wide aggro decks, especially those that flood the board with cheap creatures. In March of the Machine, its convoke cost turns your battlefield presence into direct damage, letting small tokens or utility creatures cash themselves in for a crucial 4 damage to any target at a discounted rate. That makes it excellent for pushing through blockers, removing key midgame threats, or simply finishing an opponent at instant speed after combat. The best deckbuilding tip is to pair it with token makers, evasive creatures, or cards that untap your board after attacking, since tapped creatures can still help pay for it while you maintain pressure. It also rewards careful sequencing: attack first, then convoke with the creatures that are no longer needed for blocking. In practice, it’s a strong burn spell that turns board development into reach.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.19 - $0.28
At the current market price of $0.22.
Average Time to Sell
3 days
At the current market price of $0.22.

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Character Background

Stoke the Flames is a clean, aggressive piece of removal that fits best in tempo and go-wide aggro decks, especially those that flood the board with cheap creatures. In March of the Machine, its convoke cost turns your battlefield presence into direct damage, letting small tokens or utility creatures cash themselves in for a crucial 4 damage to any target at a discounted rate. That makes it excellent for pushing through blockers, removing key midgame threats, or simply finishing an opponent at instant speed after combat. The best deckbuilding tip is to pair it with token makers, evasive creatures, or cards that untap your board after attacking, since tapped creatures can still help pay for it while you maintain pressure. It also rewards careful sequencing: attack first, then convoke with the creatures that are no longer needed for blocking. In practice, it’s a strong burn spell that turns board development into reach.

Generated using gpt-5.4-mini · Updated at 2026-09-16 19:10:43 UTC

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