Home / Magic: The Gathering / The List / Struggle for Skemfar
Struggle for Skemfar
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Sorcery

Struggle for Skemfar

common · Sorcery · The List
$0.12
Low
$0.14
Market
$0.18
High

Oracle Text

Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Card Details

-/-Power / Toughness
{3}{G}Mana Cost
2Prints

Character Background

Struggle for Skemfar is a clean, efficient piece of value-oriented interaction that fits best in midrange and green tempo decks, where a single creature can both grow and remove a blocker or early threat. The +1/+1 counter is not just a bonus—it meaningfully improves the fight math, letting smaller creatures punch up or pushing a larger body out of burn range after combat. Foretell makes the spell even better in slower games, since you can bank it early and keep mana flexible while threatening future interaction; in practice, that helps green decks curve out without telegraphing too much. It pairs especially well with creatures that already enter with counters, grow from them, or care about having larger power, since one counter can turn a mediocre attacker into a dependable removal tool. In Limited, this is often a premium swing card, and in Constructed it rewards decks that want to pressure the board while preserving card economy.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.12 - $0.18
At the current market price of $0.14.
Average Time to Sell
3 days
At the current market price of $0.14.

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Character Background

Struggle for Skemfar is a clean, efficient piece of value-oriented interaction that fits best in midrange and green tempo decks, where a single creature can both grow and remove a blocker or early threat. The +1/+1 counter is not just a bonus—it meaningfully improves the fight math, letting smaller creatures punch up or pushing a larger body out of burn range after combat. Foretell makes the spell even better in slower games, since you can bank it early and keep mana flexible while threatening future interaction; in practice, that helps green decks curve out without telegraphing too much. It pairs especially well with creatures that already enter with counters, grow from them, or care about having larger power, since one counter can turn a mediocre attacker into a dependable removal tool. In Limited, this is often a premium swing card, and in Constructed it rewards decks that want to pressure the board while preserving card economy.

Generated using gpt-5.4-mini · Updated at 2026-08-21 14:40:45 UTC

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