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Sun-Crowned Hunters
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Dinosaur

Sun-Crowned Hunters

common · Creature — Dinosaur · The List
$0.26
Low
$0.30
Market
$0.38
High

Oracle Text

Enrage — Whenever this creature is dealt damage, it deals 3 damage to target opponent or planeswalker.

Card Details

5/4Power / Toughness
{4}{R}{R}Mana Cost
2Prints

Character Background

Sun-Crowned Hunters is a straightforward but potent enrage threat that rewards red decks for turning combat into a source of pressure rather than a liability. At six mana for a 5/4, it fits best in a midrange-to-aggro shell that can close games quickly, especially one built to ping or “flicker” damage onto its own creatures for extra reach. The key is that every point of damage aimed at it converts into 3 damage upstairs, so even awkward blocks can become a burst of inevitability against opponents or planeswalkers. Cards that deal repeated small damage, such as fight effects, damage-based sweepers, or sources that can safely soften your own Dinosaur, make it much stronger. In a Dino tribal deck, it also pairs well with cards that reward large bodies and aggressive pressure, forcing the opponent to choose between taking damage in combat or feeding your enrage trigger.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.26 - $0.38
At the current market price of $0.30.
Average Time to Sell
3 days
At the current market price of $0.30.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Sun-Crowned Hunters is a straightforward but potent enrage threat that rewards red decks for turning combat into a source of pressure rather than a liability. At six mana for a 5/4, it fits best in a midrange-to-aggro shell that can close games quickly, especially one built to ping or “flicker” damage onto its own creatures for extra reach. The key is that every point of damage aimed at it converts into 3 damage upstairs, so even awkward blocks can become a burst of inevitability against opponents or planeswalkers. Cards that deal repeated small damage, such as fight effects, damage-based sweepers, or sources that can safely soften your own Dinosaur, make it much stronger. In a Dino tribal deck, it also pairs well with cards that reward large bodies and aggressive pressure, forcing the opponent to choose between taking damage in combat or feeding your enrage trigger.

Generated using gpt-5.4-mini · Updated at 2026-08-11 18:40:43 UTC

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