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The Royal Scions
Oracle Text
+1: Draw a card, then discard a card.
+1: Target creature gets +2/+0 and gains first strike and trample until end of turn.
−8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.
Card Details
Set
Character Background
The Royal Scions is a quintessential tempo-and-value planeswalker, rewarding decks that want to keep mana open, filter draws, and pressure the board at the same time. In practice, Will and Rowan excel in Izzet shells that want to turn excess lands or situational spells into fresh gas with the +1 loot ability, while the second +1 can push a cheap evasive threat or token into a lethal attacker by adding +2/+0, first strike, and trample. That combat mode is especially nasty with creatures that already have flying or double strike, since the Scions make damage races very hard for the opponent to win. Their ultimate is not just a finisher, but a massive hand-size payoff that can punish the opponent immediately if you’ve been sculpting resources efficiently. They fit well in decks with cheap cantrips, spells-matter payoffs, and recursive threats that appreciate repeated card selection.
Generated using gpt-5.4-mini
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Character Background
The Royal Scions is a quintessential tempo-and-value planeswalker, rewarding decks that want to keep mana open, filter draws, and pressure the board at the same time. In practice, Will and Rowan excel in Izzet shells that want to turn excess lands or situational spells into fresh gas with the +1 loot ability, while the second +1 can push a cheap evasive threat or token into a lethal attacker by adding +2/+0, first strike, and trample. That combat mode is especially nasty with creatures that already have flying or double strike, since the Scions make damage races very hard for the opponent to win. Their ultimate is not just a finisher, but a massive hand-size payoff that can punish the opponent immediately if you’ve been sculpting resources efficiently. They fit well in decks with cheap cantrips, spells-matter payoffs, and recursive threats that appreciate repeated card selection.
Generated using gpt-5.4-mini · Updated at 2026-08-21 15:40:43 UTC
