Home / Magic: The Gathering / The List / Thundering Sparkmage
Thundering Sparkmage
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Creature — Human Wizard

Thundering Sparkmage

uncommon · Creature — Human Wizard · The List
$0.08
Low
$0.09
Market
$0.11
High

Oracle Text

When this creature enters, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Card Details

2/2Power / Toughness
{3}{R}Mana Cost
1Prints

Character Background

Thundering Sparkmage is a clean value-and-tempo creature that rewards you for building a tight party shell rather than just curving out with random bodies. At four mana, a 2/2 is modest, but entering to shock or outright kill a creature or planeswalker for X, where X scales with your party count, makes it an efficient swing turn in Limited and a useful role-player in casual tribal-style Constructed decks. The best home is a midrange or tempo strategy that can deploy varied creature types early, then drop Sparkmage to remove a blocker or planeswalker and keep pressure moving. To maximize it, prioritize cheap Clerics, Rogues, Warriors, and Wizards that can fill multiple slots without compromising board presence; cards that create tokens of those classes or let you tutor a missing role are especially strong. Even at only three or four damage, the flexibility to answer key threats while adding a body makes it a reliable piece of incremental advantage.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.08 - $0.11
At the current market price of $0.09.
Average Time to Sell
3 days
At the current market price of $0.09.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Thundering Sparkmage is a clean value-and-tempo creature that rewards you for building a tight party shell rather than just curving out with random bodies. At four mana, a 2/2 is modest, but entering to shock or outright kill a creature or planeswalker for X, where X scales with your party count, makes it an efficient swing turn in Limited and a useful role-player in casual tribal-style Constructed decks. The best home is a midrange or tempo strategy that can deploy varied creature types early, then drop Sparkmage to remove a blocker or planeswalker and keep pressure moving. To maximize it, prioritize cheap Clerics, Rogues, Warriors, and Wizards that can fill multiple slots without compromising board presence; cards that create tokens of those classes or let you tutor a missing role are especially strong. Even at only three or four damage, the flexibility to answer key threats while adding a body makes it a reliable piece of incremental advantage.

Generated using gpt-5.4-mini · Updated at 2026-08-21 22:20:44 UTC

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