Home / Magic: The Gathering / March of the Machine: The Aftermath Promos / Training Grounds
Training Grounds
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Enchantment

Training Grounds

rare · Enchantment · March of the Machine: The Aftermath Promos
$8.08
Low
$9.51
Market
$11.89
High

Oracle Text

Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Card Details

-/-Power / Toughness
{U}Mana Cost
11Prints

Character Background

Training Grounds is a deceptively small blue enchantment that can completely reshape a board built around activated abilities, making it a standout in combo and value-oriented tempo decks. For just one mana, it turns creatures like your mana dorks, tap-for-effects creatures, or utility engines into far more efficient resources by shaving {2} off activation costs, though it can’t reduce any cost below one mana. That means the card is especially potent with creatures that have expensive repeatable abilities, such as leveling, tapping to draw, or turning mana into board presence. It shines in decks that want to grind incremental advantage while keeping mana open for interaction, and it can also supercharge combo lines by making key pieces much easier to loop. When building around it, prioritize creatures with activated abilities you expect to use multiple times per turn, since the discount compounds quickly and can generate a huge tempo swing.

Generated using gpt-5.4-mini

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Suggested Pricing
$8.08 - $11.89
At the current market price of $9.51.
Average Time to Sell
3 days
At the current market price of $9.51.

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Character Background

Training Grounds is a deceptively small blue enchantment that can completely reshape a board built around activated abilities, making it a standout in combo and value-oriented tempo decks. For just one mana, it turns creatures like your mana dorks, tap-for-effects creatures, or utility engines into far more efficient resources by shaving {2} off activation costs, though it can’t reduce any cost below one mana. That means the card is especially potent with creatures that have expensive repeatable abilities, such as leveling, tapping to draw, or turning mana into board presence. It shines in decks that want to grind incremental advantage while keeping mana open for interaction, and it can also supercharge combo lines by making key pieces much easier to loop. When building around it, prioritize creatures with activated abilities you expect to use multiple times per turn, since the discount compounds quickly and can generate a huge tempo swing.

Generated using gpt-5.4-mini · Updated at 2026-10-12 03:10:42 UTC

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