Home / Magic: The Gathering / Ravnica Remastered / Azorius Arrester
Azorius Arrester
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Human Soldier

Azorius Arrester

common · Creature — Human Soldier · Ravnica Remastered
$0.04
Low
$0.05
Market
$0.06
High

Oracle Text

When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Card Details

2/1Power / Toughness
{1}{W}Mana Cost
1Prints

Character Background

Azorius Arrester is a classic one-drop tempo piece that reads like law enforcement on a budget: for {1}{W} you get a 2/1 and an enter-the-battlefield detain that locks an opposing creature out of combat and prevents its activated abilities until your next turn. That makes it excellent in tempo and control-leaning decks that want to blunt early attackers or shut down a mana dork or a combo enabler for a turn, buying you a decisive turn of breathing room. In limited it's a premium play on curve; in constructed it’s a useful sideboard or filler in Azorius tempo lists. Specific synergies include blink effects (Cloudshift, Ephemerate) to re-trigger detain on successive creatures or repeatedly neutralize the same threat, and pairing it with cheap evasive finishers so the shore-up of tempo converts into damage. Build it into decks that value short-term disruption and board presence rather than long game card advantage.

Generated using gpt-5-mini

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Suggested Pricing
$0.04 - $0.06
At the current market price of $0.05.
Average Time to Sell
3 days
At the current market price of $0.05.

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Character Background

Azorius Arrester is a classic one-drop tempo piece that reads like law enforcement on a budget: for {1}{W} you get a 2/1 and an enter-the-battlefield detain that locks an opposing creature out of combat and prevents its activated abilities until your next turn. That makes it excellent in tempo and control-leaning decks that want to blunt early attackers or shut down a mana dork or a combo enabler for a turn, buying you a decisive turn of breathing room. In limited it's a premium play on curve; in constructed it’s a useful sideboard or filler in Azorius tempo lists. Specific synergies include blink effects (Cloudshift, Ephemerate) to re-trigger detain on successive creatures or repeatedly neutralize the same threat, and pairing it with cheap evasive finishers so the shore-up of tempo converts into damage. Build it into decks that value short-term disruption and board presence rather than long game card advantage.

Generated using gpt-5-mini · Updated at 2026-05-16 17:20:43 UTC

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