Home / Magic: The Gathering / Ravnica Remastered / Cindervines
Cindervines
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Enchantment

Cindervines

rare · Enchantment · Ravnica Remastered
$0.39
Low
$0.46
Market
$0.58
High

Oracle Text

Whenever an opponent casts a noncreature spell, this enchantment deals 1 damage to that player.
{1}, Sacrifice this enchantment: Destroy target artifact or enchantment. This enchantment deals 2 damage to that permanent's controller.

Card Details

-/-Power / Toughness
{R}{G}Mana Cost
1Prints

Character Background

Cindervines is a punishing enchantment that fits best in midrange and tempo shells, especially Gruul decks that want to pressure life totals while taxing spell-heavy opponents. Every noncreature spell your opponent casts turns into a small burst of inevitability, which makes it excellent against control, combo, and artifact-heavy strategies that rely on chaining cheap interaction or setup pieces. The activated ability adds real utility: for just {1}, it can cash itself in to remove a troublesome artifact or enchantment while dealing 2 more damage, so it never feels dead in matchups where the burn trigger is less relevant. Deckbuilding-wise, it pairs well with cards that accelerate mana or force opponents to play at instant speed, since the damage stacks quickly. In Ravnica’s guildscape, it reads like a volatile Gruul threat—less a wall and more a smoldering threat that turns every careful plan into a liability.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.39 - $0.58
At the current market price of $0.46.
Average Time to Sell
3 days
At the current market price of $0.46.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Cindervines is a punishing enchantment that fits best in midrange and tempo shells, especially Gruul decks that want to pressure life totals while taxing spell-heavy opponents. Every noncreature spell your opponent casts turns into a small burst of inevitability, which makes it excellent against control, combo, and artifact-heavy strategies that rely on chaining cheap interaction or setup pieces. The activated ability adds real utility: for just {1}, it can cash itself in to remove a troublesome artifact or enchantment while dealing 2 more damage, so it never feels dead in matchups where the burn trigger is less relevant. Deckbuilding-wise, it pairs well with cards that accelerate mana or force opponents to play at instant speed, since the damage stacks quickly. In Ravnica’s guildscape, it reads like a volatile Gruul threat—less a wall and more a smoldering threat that turns every careful plan into a liability.

Generated using gpt-5.4-mini · Updated at 2026-05-19 00:55:14 UTC

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