Home / Magic: The Gathering / Ravnica Remastered / Taste for Mayhem
Taste for Mayhem
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Enchantment — Aura

Taste for Mayhem

common · Enchantment — Aura · Ravnica Remastered
$0.06
Low
$0.07
Market
$0.09
High

Oracle Text

Enchant creature
Enchanted creature gets +2/+0.
Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.

Card Details

-/-Power / Toughness
{R}Mana Cost
1Prints

Character Background

Taste for Mayhem is pure one-mana aggression in red: a thematic slap of reckless damage that turns a cheap attacker into a clock faster, supporting tempo/aggro plans that want to close games before opponents stabilize. On turn one it turns a 1/1 into a 3/1 and can become a 5/1 under Hellbent, so it pairs exceptionally well with one-drops and haste threats (Monastery Swiftspear, Fervent Champion, Goblin Guide-style creatures) or with damage-triggers that care about power. Build around a low curve and include reliable discard or looting effects (Cathartic Reunion/Faithless Looting-style cards where legal) or careful mulliganing to reach Hellbent consistently; alternatively, throw it on evasive creatures to maximize reach. Be mindful it’s an Aura—vulnerable to removal and aura hate—so run redundant threats or pump effects, and treat it as a tempo play rather than long-term value: it wins races but won’t out-grind control decks.

Generated using gpt-5-mini

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Suggested Pricing
$0.06 - $0.09
At the current market price of $0.07.
Average Time to Sell
3 days
At the current market price of $0.07.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Taste for Mayhem is pure one-mana aggression in red: a thematic slap of reckless damage that turns a cheap attacker into a clock faster, supporting tempo/aggro plans that want to close games before opponents stabilize. On turn one it turns a 1/1 into a 3/1 and can become a 5/1 under Hellbent, so it pairs exceptionally well with one-drops and haste threats (Monastery Swiftspear, Fervent Champion, Goblin Guide-style creatures) or with damage-triggers that care about power. Build around a low curve and include reliable discard or looting effects (Cathartic Reunion/Faithless Looting-style cards where legal) or careful mulliganing to reach Hellbent consistently; alternatively, throw it on evasive creatures to maximize reach. Be mindful it’s an Aura—vulnerable to removal and aura hate—so run redundant threats or pump effects, and treat it as a tempo play rather than long-term value: it wins races but won’t out-grind control decks.

Generated using gpt-5-mini · Updated at 2026-05-17 12:39:07 UTC

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