Home / Magic: The Gathering / Secret Lair Drop / Admonition Angel
Admonition Angel
NM
LP
MP
HP

Viewing offers in Near Mint condition

mythic · Creature — Angel

Admonition Angel

mythic · Creature — Angel · Secret Lair Drop
$19.19
Low
$22.58
Market
$28.22
High

Oracle Text

Flying
Landfall — Whenever a land you control enters, you may exile target nonland permanent other than this creature.
When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Card Details

6/6Power / Toughness
{3}{W}{W}{W}Mana Cost
1Prints

Character Background

Admonition Angel is a classic white mythic that rewards a control or midrange landfall shell with an overwhelming board-control engine. A 6/6 flying threat for six mana already closes games quickly, but the real payoff is that every land drop can turn into a temporary exile effect on any nonland permanent, giving white a repeated answer to problem creatures, enchantments, planeswalkers, or even mana rocks. It plays especially well with extra land-drop cards, fetch lands, and ramp pieces that let you trigger landfall multiple times in a turn; a single explosive turn can clear the way for lethal attacks. Because exiled cards return when the Angel leaves, it is best used when you can protect it with combat tricks, blink effects, or removal bait, and it pairs nicely with landfall engines like extra-land spells to maximize tempo while maintaining inevitability.

Generated using gpt-5.4-mini

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Suggested Pricing
$19.19 - $28.22
At the current market price of $22.58.
Average Time to Sell
3 days
At the current market price of $22.58.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Admonition Angel is a classic white mythic that rewards a control or midrange landfall shell with an overwhelming board-control engine. A 6/6 flying threat for six mana already closes games quickly, but the real payoff is that every land drop can turn into a temporary exile effect on any nonland permanent, giving white a repeated answer to problem creatures, enchantments, planeswalkers, or even mana rocks. It plays especially well with extra land-drop cards, fetch lands, and ramp pieces that let you trigger landfall multiple times in a turn; a single explosive turn can clear the way for lethal attacks. Because exiled cards return when the Angel leaves, it is best used when you can protect it with combat tricks, blink effects, or removal bait, and it pairs nicely with landfall engines like extra-land spells to maximize tempo while maintaining inevitability.

Generated using gpt-5.4-mini · Updated at 2026-09-03 05:20:42 UTC

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