Home / Magic: The Gathering / Secret Lair Drop / Nezahal, Primal Tide
Nezahal, Primal Tide
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Creature — Elder Dinosaur

Nezahal, Primal Tide

rare · Legendary Creature — Elder Dinosaur · Secret Lair Drop
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.

Card Details

7/7Power / Toughness
{5}{U}{U}Mana Cost
8Prints

Character Background

Nezahal, Primal Tide is a towering control-value engine that rewards patience and punishes spell-heavy opponents. At seven mana, it fits best in blue-based control, ramp, or big-mana midrange decks that want a resilient finisher rather than an early threat. “Can’t be countered” makes it excellent against permission decks, while the 7/7 body ends games quickly once you’ve stabilized. The real power, though, is card flow: every noncreature spell your opponent casts replaces itself, so against cantrip-heavy, removal-heavy, or combo decks Nezahal can bury them in advantage. The no maximum hand size text is quietly huge with draw engines, letting you stockpile interaction or lands without discarding. Its self-protection is also strong, especially with bounce or discard synergies that help you exile and return it at will. Pair it with mana rocks, land ramp, and instant-speed interaction to turn Nezahal into an inexhaustible finisher.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Nezahal, Primal Tide is a towering control-value engine that rewards patience and punishes spell-heavy opponents. At seven mana, it fits best in blue-based control, ramp, or big-mana midrange decks that want a resilient finisher rather than an early threat. “Can’t be countered” makes it excellent against permission decks, while the 7/7 body ends games quickly once you’ve stabilized. The real power, though, is card flow: every noncreature spell your opponent casts replaces itself, so against cantrip-heavy, removal-heavy, or combo decks Nezahal can bury them in advantage. The no maximum hand size text is quietly huge with draw engines, letting you stockpile interaction or lands without discarding. Its self-protection is also strong, especially with bounce or discard synergies that help you exile and return it at will. Pair it with mana rocks, land ramp, and instant-speed interaction to turn Nezahal into an inexhaustible finisher.

Generated using gpt-5.4-mini · Updated at 2026-08-21 18:10:46 UTC

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