Viewing offers in Near Mint condition
Synapse Sliver
Oracle Text
Whenever a Sliver deals combat damage to a player, its controller may draw a card.
Card Details
Character Background
Synapse Sliver is a classic value engine for Sliver decks, turning every successful combat hit into a card and making the hive feel less like a swarm and more like a coordinated neural network. In gameplay, it best supports an aggressive value plan: you still want to attack early and often, but each point of combat damage becomes fuel for refilling your hand and keeping pressure on the table. Because the trigger cares about any Sliver dealing combat damage to a player, it pairs especially well with evasive or trampling Slivers, cheap swarm pieces, and effects that make combat damage harder to block, such as flying-granting or menace-style support. In Commander, it is particularly strong in five-color Sliver builds where you can flood the board and convert chip damage into sustained advantage. At four mana and only a 3/3 body, it is not a finisher by itself, but it is exactly the kind of glue card that keeps a Sliver assault from running out of gas.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Synapse Sliver
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Synapse Sliver is a classic value engine for Sliver decks, turning every successful combat hit into a card and making the hive feel less like a swarm and more like a coordinated neural network. In gameplay, it best supports an aggressive value plan: you still want to attack early and often, but each point of combat damage becomes fuel for refilling your hand and keeping pressure on the table. Because the trigger cares about any Sliver dealing combat damage to a player, it pairs especially well with evasive or trampling Slivers, cheap swarm pieces, and effects that make combat damage harder to block, such as flying-granting or menace-style support. In Commander, it is particularly strong in five-color Sliver builds where you can flood the board and convert chip damage into sustained advantage. At four mana and only a 3/3 body, it is not a finisher by itself, but it is exactly the kind of glue card that keeps a Sliver assault from running out of gas.
Generated using gpt-5.4-mini · Updated at 2026-08-21 22:20:44 UTC
