Home / Magic: The Gathering / Streets of New Capenna / Void Rend
Void Rend
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Instant

Void Rend

rare · Instant · Streets of New Capenna
$0.43
Low
$0.50
Market
$0.63
High

Oracle Text

This spell can't be countered.
Destroy target nonland permanent.

Card Details

-/-Power / Toughness
{W}{U}{B}Mana Cost
1Prints

Character Background

Void Rend is a clean, ruthless answer that fits perfectly into a control or midrange game plan, especially in three-color shells that can reliably produce white, blue, and black mana. In Streets of New Capenna, the name evokes a surgical strike through the city’s velvet-crime façade, and the card plays that role mechanically: an uncounterable instant that destroys any nonland permanent. That “can’t be countered” clause is a huge deal against blue decks and protects your key removal spell from stack wars, making it excellent for punching through planeswalkers, artifacts, enchantments, or large threats that otherwise dodge creature removal. Because it hits everything except lands, it’s a strong maindeck catch-all rather than a narrow sideboard card. It pairs especially well with slower Esper-style builds, where you can leave mana open and trade efficiently, or with card-draw engines that help find silver bullets.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.43 - $0.63
At the current market price of $0.50.
Average Time to Sell
3 days
At the current market price of $0.50.

Public Decks Using This Card

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Character Background

Void Rend is a clean, ruthless answer that fits perfectly into a control or midrange game plan, especially in three-color shells that can reliably produce white, blue, and black mana. In Streets of New Capenna, the name evokes a surgical strike through the city’s velvet-crime façade, and the card plays that role mechanically: an uncounterable instant that destroys any nonland permanent. That “can’t be countered” clause is a huge deal against blue decks and protects your key removal spell from stack wars, making it excellent for punching through planeswalkers, artifacts, enchantments, or large threats that otherwise dodge creature removal. Because it hits everything except lands, it’s a strong maindeck catch-all rather than a narrow sideboard card. It pairs especially well with slower Esper-style builds, where you can leave mana open and trade efficiently, or with card-draw engines that help find silver bullets.

Generated using gpt-5.4-mini · Updated at 2026-08-11 01:10:45 UTC

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