Home / Magic: The Gathering / Secrets of Strixhaven Commander / Advanced Reconstruction
Advanced Reconstruction
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Enchantment — Class

Advanced Reconstruction

rare · Enchantment — Class · Secrets of Strixhaven Commander
$0.30
Low
$0.35
Market
$0.44
High

Oracle Text

(Gain the next level as a sorcery to add its ability.)
At the beginning of your first main phase, mill a card, then exile a card from your graveyard at random. You may play the exiled card this turn.
{1}{R}: Level 2
Whenever one or more cards leave your graveyard, this Class deals 2 damage to each opponent.
{1}{R}: Level 3
Spells you cast from anywhere other than your hand cost {2} less to cast.

Card Details

-/-Power / Toughness
{3}{R}Mana Cost
1Prints

Character Background

Advanced Reconstruction is a red Class that rewards a grindy, recursive game plan, especially in value, combo, or spell-heavy midrange shells rather than pure aggro. Its first ability turns your main phase into a small excavation: you mill a card, then randomly recover something from the graveyard for a one-turn window, which is great for squeezing extra use from fetchlands, cheap interaction, flashback-style effects, or utility spells that don’t mind being cast at awkward times. Level 2 adds a nasty payoff whenever cards leave your graveyard, pinging each opponent for 2 and turning self-mill, escape, retrace, or reanimation-style lines into real pressure. Level 3 is the real engine, discounting spells cast from anywhere other than your hand by {2}, so decks with impulse draw, flashback, exile-cast cards, or adventure-style sources can snowball hard. Build around cards that naturally leave or reuse the graveyard, and this Class can become a steady source of reach and mana efficiency.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.30 - $0.44
At the current market price of $0.35.
Average Time to Sell
3 days
At the current market price of $0.35.

Public Decks Using This Card

Related Cards

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Character Background

Advanced Reconstruction is a red Class that rewards a grindy, recursive game plan, especially in value, combo, or spell-heavy midrange shells rather than pure aggro. Its first ability turns your main phase into a small excavation: you mill a card, then randomly recover something from the graveyard for a one-turn window, which is great for squeezing extra use from fetchlands, cheap interaction, flashback-style effects, or utility spells that don’t mind being cast at awkward times. Level 2 adds a nasty payoff whenever cards leave your graveyard, pinging each opponent for 2 and turning self-mill, escape, retrace, or reanimation-style lines into real pressure. Level 3 is the real engine, discounting spells cast from anywhere other than your hand by {2}, so decks with impulse draw, flashback, exile-cast cards, or adventure-style sources can snowball hard. Build around cards that naturally leave or reuse the graveyard, and this Class can become a steady source of reach and mana efficiency.

Generated using gpt-5.4-mini · Updated at 2026-08-03 11:10:45 UTC

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