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The Gitrog Monster
Oracle Text
Deathtouch
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
Card Details
Character Background
The Gitrog Monster is a perfect blend of grotesque swamp myth and resource engine, turning lands into food, cards, and inevitability. In practice, it best supports a value-combo or grindy midrange plan: a 6/6 deathtouch body already deters attackers, while the upkeep sacrifice clause becomes a feature when you build around it. Because it rewards lands going to the graveyard from anywhere, cards like fetch lands, self-mill, discard outlets, and sacrifice effects all become cantrips in disguise. Crucially, the extra land drop means you can accelerate naturally while keeping pace after removal or attrition. Deckbuilding tip: pair Gitrog with lands that sacrifice themselves, like Evolving Wilds-style effects, and repeatable graveyard recursion so you can convert land loops into a massive hand. It is strongest when you treat lands as a renewable resource, not just mana sources, making every draw step feel like feeding the monster rather than merely playing a creature.
Generated using gpt-5.4-mini
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Character Background
The Gitrog Monster is a perfect blend of grotesque swamp myth and resource engine, turning lands into food, cards, and inevitability. In practice, it best supports a value-combo or grindy midrange plan: a 6/6 deathtouch body already deters attackers, while the upkeep sacrifice clause becomes a feature when you build around it. Because it rewards lands going to the graveyard from anywhere, cards like fetch lands, self-mill, discard outlets, and sacrifice effects all become cantrips in disguise. Crucially, the extra land drop means you can accelerate naturally while keeping pace after removal or attrition. Deckbuilding tip: pair Gitrog with lands that sacrifice themselves, like Evolving Wilds-style effects, and repeatable graveyard recursion so you can convert land loops into a massive hand. It is strongest when you treat lands as a renewable resource, not just mana sources, making every draw step feel like feeding the monster rather than merely playing a creature.
Generated using gpt-5.4-mini · Updated at 2026-08-21 13:20:45 UTC
