Home / Magic: The Gathering / Secrets of Strixhaven / Daydream
Daydream
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Sorcery

Daydream

uncommon · Sorcery · Secrets of Strixhaven
$0.33
Low
$0.39
Market
$0.49
High

Oracle Text

Exile target creature you control, then return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Flashback {2}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Card Details

-/-Power / Toughness
{W}Mana Cost
1Prints

Character Background

Daydream is a clean, flexible white trick that best fits tempo and value decks, with a light combo edge when you want to repeatedly reuse enter-the-battlefield effects. Exiling one of your own creatures and bringing it back with a +1/+1 counter lets you dodge removal, reset “sacrifice” drawbacks, and permanently upgrade a key threat, while flashback means the card keeps mattering long after the first cast. In practice, it plays especially well with creatures that draw cards, make tokens, or trigger on entering the battlefield, since you can turn a modest body into a growing engine. It also pairs nicely with creatures that have ward or protection, since protecting a creature once it returns can snowball the advantage. In Strixhaven terms, the card feels like a momentary escape into thought and then a sharpened return, which matches its gameplay role: a small, elegant spell that quietly creates lasting momentum and often swings attrition battles in your favor.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.33 - $0.49
At the current market price of $0.39.
Average Time to Sell
3 days
At the current market price of $0.39.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Daydream is a clean, flexible white trick that best fits tempo and value decks, with a light combo edge when you want to repeatedly reuse enter-the-battlefield effects. Exiling one of your own creatures and bringing it back with a +1/+1 counter lets you dodge removal, reset “sacrifice” drawbacks, and permanently upgrade a key threat, while flashback means the card keeps mattering long after the first cast. In practice, it plays especially well with creatures that draw cards, make tokens, or trigger on entering the battlefield, since you can turn a modest body into a growing engine. It also pairs nicely with creatures that have ward or protection, since protecting a creature once it returns can snowball the advantage. In Strixhaven terms, the card feels like a momentary escape into thought and then a sharpened return, which matches its gameplay role: a small, elegant spell that quietly creates lasting momentum and often swings attrition battles in your favor.

Generated using gpt-5.4-mini · Updated at 2026-08-03 13:10:43 UTC

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