Home / Magic: The Gathering / Secrets of Strixhaven / Paradox Surveyor
Paradox Surveyor
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Creature — Elf Druid

Paradox Surveyor

uncommon · Creature — Elf Druid · Secrets of Strixhaven
$0.09
Low
$0.11
Market
$0.14
High

Oracle Text

Reach
When this creature enters, look at the top five cards of your library. You may reveal a land card or a card with {X} in its mana cost from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Card Details

3/3Power / Toughness
{G}{G/U}{U}Mana Cost
1Prints

Character Background

Paradox Surveyor looks tailor-made for a value-oriented Simic or green-heavy midrange shell, where it can stabilize early and smooth draws without sacrificing board presence. As a 3/3 with reach for three mana, it blocks fliers well, which matters in slower matchups, and the enters-the-battlefield trigger helps you dig for either a land drop or a payoff with {X} in its cost. That makes it especially appealing in ramp, control, or combo lists built around scalable spells like enormous card-draw effects, modal X finishers, or mana sinks that convert excess resources into inevitability. In gameplay terms, it is best used to keep tempo from slipping while improving card quality, not as a pure aggressor. Deckbuilding-wise, it pairs nicely with shuffle effects and top-deck manipulation, since seeing five cards becomes better when you can reset or stack your library, and it rewards construction with a healthy count of lands and X spells so the trigger is rarely dead.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.14
At the current market price of $0.11.
Average Time to Sell
3 days
At the current market price of $0.11.

Public Decks Using This Card

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Character Background

Paradox Surveyor looks tailor-made for a value-oriented Simic or green-heavy midrange shell, where it can stabilize early and smooth draws without sacrificing board presence. As a 3/3 with reach for three mana, it blocks fliers well, which matters in slower matchups, and the enters-the-battlefield trigger helps you dig for either a land drop or a payoff with {X} in its cost. That makes it especially appealing in ramp, control, or combo lists built around scalable spells like enormous card-draw effects, modal X finishers, or mana sinks that convert excess resources into inevitability. In gameplay terms, it is best used to keep tempo from slipping while improving card quality, not as a pure aggressor. Deckbuilding-wise, it pairs nicely with shuffle effects and top-deck manipulation, since seeing five cards becomes better when you can reset or stack your library, and it rewards construction with a healthy count of lands and X spells so the trigger is rarely dead.

Generated using gpt-5.4-mini · Updated at 2026-08-03 10:40:45 UTC

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