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Zimone's Experiment
Oracle Text
Look at the top five cards of your library. You may reveal up to two creature and/or land cards from among them, then put the rest on the bottom of your library in a random order. Put all land cards revealed this way onto the battlefield tapped and put all creature cards revealed this way into your hand.
Card Details
Character Background
Zimone’s Experiment is a clean value engine for green midrange and ramp decks, turning a modest four-mana sorcery into a selective dig spell that can either accelerate you with lands or refill your hand with creatures. Its best home is in value and tempo-oriented decks that want to keep developing while maintaining card advantage, especially lists packed with high land counts and creature-heavy curves. Because it lets you reveal up to two creature and/or land cards, you can tailor the hit to the board state: grab lands when you need mana growth, or take creatures when you need pressure or recovery after a sweeper. It also pairs well with shuffle effects and top-deck manipulation, since knowing the top five improves the quality of each cast. In a lore sense, the card feels like a Strixhaven field test—an attempt to force growth and study into one controlled burst, with the risk of a little randomness always left in the mix.
Generated using gpt-5.4-mini
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Character Background
Zimone’s Experiment is a clean value engine for green midrange and ramp decks, turning a modest four-mana sorcery into a selective dig spell that can either accelerate you with lands or refill your hand with creatures. Its best home is in value and tempo-oriented decks that want to keep developing while maintaining card advantage, especially lists packed with high land counts and creature-heavy curves. Because it lets you reveal up to two creature and/or land cards, you can tailor the hit to the board state: grab lands when you need mana growth, or take creatures when you need pressure or recovery after a sweeper. It also pairs well with shuffle effects and top-deck manipulation, since knowing the top five improves the quality of each cast. In a lore sense, the card feels like a Strixhaven field test—an attempt to force growth and study into one controlled burst, with the risk of a little randomness always left in the mix.
Generated using gpt-5.4-mini · Updated at 2026-08-03 21:10:45 UTC
