Home / Magic: The Gathering / Theros / Gift of Immortality
Gift of Immortality
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Enchantment — Aura

Gift of Immortality

rare · Enchantment — Aura · Theros
$1.90
Low
$2.24
Market
$2.80
High

Oracle Text

Enchant creature
When enchanted creature dies, return that card to the battlefield under its owner's control. Return this card to the battlefield attached to that creature at the beginning of the next end step.

Card Details

-/-Power / Toughness
{2}{W}Mana Cost
4Prints

Character Background

Gift of Immortality is a classic value engine for white decks that want to turn every removal spell and combat trade into a setback for the opponent. By enchanting a key creature, you effectively bank a free second life: when it dies, it returns immediately, then the Aura comes back at the next end step to set up the loop again. That makes it especially strong in control, midrange, and sacrifice shells, where repeated death triggers and grindy board states matter more than raw aggression. It pairs beautifully with creatures that have enter-the-battlefield effects or death triggers, such as Sun Titan, a utility value creature, or any commander you want to keep online through wipe-heavy games. A strong deckbuilding tip is to favor creatures with low setup cost and high impact, since the Aura can offset targeted removal and force opponents to spend extra resources. In gameplay terms, it turns one threat into a recurring problem.

Generated using gpt-5.4-mini

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Suggested Pricing
$1.90 - $2.80
At the current market price of $2.24.
Average Time to Sell
3 days
At the current market price of $2.24.

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Character Background

Gift of Immortality is a classic value engine for white decks that want to turn every removal spell and combat trade into a setback for the opponent. By enchanting a key creature, you effectively bank a free second life: when it dies, it returns immediately, then the Aura comes back at the next end step to set up the loop again. That makes it especially strong in control, midrange, and sacrifice shells, where repeated death triggers and grindy board states matter more than raw aggression. It pairs beautifully with creatures that have enter-the-battlefield effects or death triggers, such as Sun Titan, a utility value creature, or any commander you want to keep online through wipe-heavy games. A strong deckbuilding tip is to favor creatures with low setup cost and high impact, since the Aura can offset targeted removal and force opponents to spend extra resources. In gameplay terms, it turns one threat into a recurring problem.

Generated using gpt-5.4-mini · Updated at 2026-08-03 11:10:45 UTC

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