Home / Magic: The Gathering / Avatar: The Last Airbender / Foggy Swamp Spirit Keeper
Foggy Swamp Spirit Keeper
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Creature — Human Druid Ally

Foggy Swamp Spirit Keeper

uncommon · Creature — Human Druid Ally · Avatar: The Last Airbender
$0.12
Low
$0.14
Market
$0.18
High

Oracle Text

Lifelink
Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."

Card Details

2/4Power / Toughness
{1}{U}{B}Mana Cost
1Prints

Character Background

Foggy Swamp Spirit Keeper reads like a fogbound druid who turns card advantage into a steady stream of ethereal scouts: a cheap 2/4 lifelink that stabilizes early and pays you back whenever you reliably hit a second card draw each turn. Its trigger favors value and control or midrange game plans that churn cards and grind incremental advantage—every extra cantrip or repeat draw becomes a threat and a life buffer. The 1/1 Spirit token’s restriction (can't block or be blocked by non‑Spirit creatures) gives it built‑in evasion against non‑Spirit blockers, so pairing the Keeper with cheap cantrips like Opt or Serum Visions to consistently reach your second draw is a straightforward deckbuilding tip. It also shines in Spirit‑leaning shells where those tokens can actually block or be pumped by tribal lords, or in token/value lists that want more bodies for sacrifice or anthem synergies; think token doublers or any payoff that cares about creatures entering the battlefield. Overall it’s a grindy, value engine that converts card flow into incremental board presence and life.

Generated using gpt-5-mini

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Suggested Pricing
$0.12 - $0.18
At the current market price of $0.14.
Average Time to Sell
3 days
At the current market price of $0.14.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Foggy Swamp Spirit Keeper reads like a fogbound druid who turns card advantage into a steady stream of ethereal scouts: a cheap 2/4 lifelink that stabilizes early and pays you back whenever you reliably hit a second card draw each turn. Its trigger favors value and control or midrange game plans that churn cards and grind incremental advantage—every extra cantrip or repeat draw becomes a threat and a life buffer. The 1/1 Spirit token’s restriction (can't block or be blocked by non‑Spirit creatures) gives it built‑in evasion against non‑Spirit blockers, so pairing the Keeper with cheap cantrips like Opt or Serum Visions to consistently reach your second draw is a straightforward deckbuilding tip. It also shines in Spirit‑leaning shells where those tokens can actually block or be pumped by tribal lords, or in token/value lists that want more bodies for sacrifice or anthem synergies; think token doublers or any payoff that cares about creatures entering the battlefield. Overall it’s a grindy, value engine that converts card flow into incremental board presence and life.

Generated using gpt-5-mini · Updated at 2026-05-16 18:40:43 UTC

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