Home / Magic: The Gathering / Avatar: The Last Airbender / Origin of Metalbending
Origin of Metalbending
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Instant — Lesson

Origin of Metalbending

common · Instant — Lesson · Avatar: The Last Airbender
$0.26
Low
$0.31
Market
$0.39
High

Oracle Text

Choose one —
• Destroy target artifact or enchantment.
• Put a +1/+1 counter on target creature you control. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Card Details

-/-Power / Toughness
{1}{G}Mana Cost
1Prints

Character Background

Origin of Metalbending is a clean, flexible lesson that rewards disciplined green play, fitting a deck that wants steady tempo and value rather than all-in aggression. Either mode is useful: the first answers problem artifacts or enchantments at instant speed, while the second turns a key attacker or blocker into a harder-to-remove threat by adding a +1/+1 counter and granting indestructible for the turn. That makes it especially strong in midrange or combat-oriented shells that can leverage one protected creature to win races or survive a sweeper-like exchange. It also pairs well with +1/+1 counter synergies, because the counter is permanent even after the indestructible wears off. If your format has Lesson support, this is an easy sideboard-style tutor target for green decks that need broad answers without sacrificing board presence. The name evokes the practical, earth-rooted discipline of turning a weakness into control, which is exactly how the card plays.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.26 - $0.39
At the current market price of $0.31.
Average Time to Sell
3 days
At the current market price of $0.31.

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Character Background

Origin of Metalbending is a clean, flexible lesson that rewards disciplined green play, fitting a deck that wants steady tempo and value rather than all-in aggression. Either mode is useful: the first answers problem artifacts or enchantments at instant speed, while the second turns a key attacker or blocker into a harder-to-remove threat by adding a +1/+1 counter and granting indestructible for the turn. That makes it especially strong in midrange or combat-oriented shells that can leverage one protected creature to win races or survive a sweeper-like exchange. It also pairs well with +1/+1 counter synergies, because the counter is permanent even after the indestructible wears off. If your format has Lesson support, this is an easy sideboard-style tutor target for green decks that need broad answers without sacrificing board presence. The name evokes the practical, earth-rooted discipline of turning a weakness into control, which is exactly how the card plays.

Generated using gpt-5.4-mini · Updated at 2026-08-11 12:10:45 UTC

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