Home / Magic: The Gathering / Teenage Mutant Ninja Turtles / Foot Elite
Foot Elite
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Human Ninja

Foot Elite

common · Creature — Human Ninja · Teenage Mutant Ninja Turtles
$0.23
Low
$0.27
Market
$0.34
High

Oracle Text

Whenever this creature attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Card Details

2/4Power / Toughness
{2}{W/B}Mana Cost
1Prints

Character Background

Foot Elite is a tidy common that rewards you for playing a patient, board-centric tempo or midrange plan: a 2/4 for {2}{W/B} that turns every attack into a protective boost for another attacker. Because it grants +1/+0 and indestructible until end of turn, it lets you swing with a smaller creature while keeping key threats safe from combat and most destroy effects, which is especially strong when you’re trying to preserve a token, utility creature, or evasive body. In practice, it pairs well with go-wide decks, sacrifice shells that want expendable attackers to survive combat, and black-white builds that already value incremental combat tricks. A useful deckbuilding tip is to prioritize creatures with on-attack triggers or menace/evasion, since Foot Elite makes those attacks more profitable and harder to punish. The TMNT flavor fits a disciplined ninja bodyguard, supporting the idea of a tactical escort rather than a pure damage engine.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.23 - $0.34
At the current market price of $0.27.
Average Time to Sell
3 days
At the current market price of $0.27.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Foot Elite is a tidy common that rewards you for playing a patient, board-centric tempo or midrange plan: a 2/4 for {2}{W/B} that turns every attack into a protective boost for another attacker. Because it grants +1/+0 and indestructible until end of turn, it lets you swing with a smaller creature while keeping key threats safe from combat and most destroy effects, which is especially strong when you’re trying to preserve a token, utility creature, or evasive body. In practice, it pairs well with go-wide decks, sacrifice shells that want expendable attackers to survive combat, and black-white builds that already value incremental combat tricks. A useful deckbuilding tip is to prioritize creatures with on-attack triggers or menace/evasion, since Foot Elite makes those attacks more profitable and harder to punish. The TMNT flavor fits a disciplined ninja bodyguard, supporting the idea of a tactical escort rather than a pure damage engine.

Generated using gpt-5.4-mini · Updated at 2026-08-11 13:40:45 UTC

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