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Krang & Shredder
Oracle Text
Whenever Krang & Shredder enter or attack, each opponent exiles cards from the top of their library until they exile a nonland card.
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, you may cast a card exiled with Krang & Shredder without paying its mana cost.
Card Details
Character Background
Krang & Shredder feels like a villainous control-value finisher: the Utrom mastermind and his martial enforcer steal opponents' top spells while presenting a massive 6/7 body that taxes answers. Its enter and attack trigger exiles from each opponent until a nonland is found, creating immediate tempo advantage and a steady stream of high-impact cards — in multiplayer pods this is devastating value. The Disappear clause turns that stolen stockpile into your toolkit: if any permanent left the battlefield under your control that turn (a sacrificed token, clue, or blinked creature) you may cast one of those exiled cards for free at your end step. Build around reliable leave-the-battlefield triggers: token generators plus a cheap sacrifice outlet (e.g., Viscera Seer) or repeatable blink (e.g., Ephemerate-style effects) to make the end-step cast recurring. Protect Krang & Shredder with countermagic/removal and include ramp and card draw to hit its six-mana cost consistently.
Generated using gpt-5-mini
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Character Background
Krang & Shredder feels like a villainous control-value finisher: the Utrom mastermind and his martial enforcer steal opponents' top spells while presenting a massive 6/7 body that taxes answers. Its enter and attack trigger exiles from each opponent until a nonland is found, creating immediate tempo advantage and a steady stream of high-impact cards — in multiplayer pods this is devastating value. The Disappear clause turns that stolen stockpile into your toolkit: if any permanent left the battlefield under your control that turn (a sacrificed token, clue, or blinked creature) you may cast one of those exiled cards for free at your end step. Build around reliable leave-the-battlefield triggers: token generators plus a cheap sacrifice outlet (e.g., Viscera Seer) or repeatable blink (e.g., Ephemerate-style effects) to make the end-step cast recurring. Protect Krang & Shredder with countermagic/removal and include ramp and card draw to hit its six-mana cost consistently.
Generated using gpt-5-mini · Updated at 2026-05-16 12:20:44 UTC
