Home / Magic: The Gathering / Teenage Mutant Ninja Turtles / Lord Dregg, Insect Invader
Lord Dregg, Insect Invader
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Legendary Creature — Insect Warrior

Lord Dregg, Insect Invader

uncommon · Legendary Creature — Insect Warrior · Teenage Mutant Ninja Turtles
$0.21
Low
$0.25
Market
$0.31
High

Oracle Text

Flying
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Insect Warrior creature token with flying.
{3}{G}, Sacrifice a token: Draw a card.

Card Details

3/2Power / Toughness
{3}{B}Mana Cost
1Prints

Character Background

Lord Dregg, Insect Invader reads like a midrange/value engine rather than an aggressive or pure control piece: a 3/2 flier for {3}{B} that continuously replaces lost permanents with 1/1 flying insect tokens and turns those tokens into card draw for {3}{G} and a sacrifice. Build around slow, attrition-based value and aristocrat synergies — he wants reliable ways for permanents to leave the battlefield and cheap outlets to monetize tokens. Concrete synergies: pair him with Ashnod’s Altar or Viscera Seer for repeatable sacrifices and with Blood Artist or Zulaport Cutthroat to extract incremental life and tempo when tokens die. Because the draw ability is mana-hungry, include green ramp (Farseek effects or mana dorks) and other token sources (e.g., Bitterblossom or token-producing spells) so you don’t stall. Dregg also loves blink/flicker effects or self-sacrifice engines that trigger his Disappear each turn, turning small losses into steady card advantage and aerial blockers for late-game inevitability.

Generated using gpt-5-mini

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Suggested Pricing
$0.21 - $0.31
At the current market price of $0.25.
Average Time to Sell
3 days
At the current market price of $0.25.

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Character Background

Lord Dregg, Insect Invader reads like a midrange/value engine rather than an aggressive or pure control piece: a 3/2 flier for {3}{B} that continuously replaces lost permanents with 1/1 flying insect tokens and turns those tokens into card draw for {3}{G} and a sacrifice. Build around slow, attrition-based value and aristocrat synergies — he wants reliable ways for permanents to leave the battlefield and cheap outlets to monetize tokens. Concrete synergies: pair him with Ashnod’s Altar or Viscera Seer for repeatable sacrifices and with Blood Artist or Zulaport Cutthroat to extract incremental life and tempo when tokens die. Because the draw ability is mana-hungry, include green ramp (Farseek effects or mana dorks) and other token sources (e.g., Bitterblossom or token-producing spells) so you don’t stall. Dregg also loves blink/flicker effects or self-sacrifice engines that trigger his Disappear each turn, turning small losses into steady card advantage and aerial blockers for late-game inevitability.

Generated using gpt-5-mini · Updated at 2026-05-16 15:40:47 UTC

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