Home / Magic: The Gathering / Teenage Mutant Ninja Turtles / Raphael, the Nightwatcher
Raphael, the Nightwatcher
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Creature — Mutant Ninja Turtle

Raphael, the Nightwatcher

rare · Legendary Creature — Mutant Ninja Turtle · Teenage Mutant Ninja Turtles
$2.50
Low
$2.94
Market
$3.68
High

Oracle Text

Sneak {1}{R}{R} (You may cast this spell for {1}{R}{R} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Attacking creatures you control have double strike.

Card Details

2/3Power / Toughness
{2}{R}{R}Mana Cost
4Prints

Character Background

Raphael, the Nightwatcher is built for an aggressive tempo plan that rewards you for keeping pressure on the board and forcing awkward combat math. His Sneak ability is especially nasty because it lets you convert an unblocked attacker into a surprise second wave, essentially recycling a creature that already got through and turning it into a fresh, tapped-and-attacking threat. Once he sticks, the real payoff is global: all your attacking creatures gaining double strike makes even small bodies lethal, and it scales brutally with combat triggers, combat-damage abilities, and any pump spell you can cast before damage. Deckbuilding-wise, he pairs well with evasive one-drops, cheap haste threats, and cards that care about combat damage connecting twice. He is best in a red-centric aggro shell that wants to stay ahead on board while punishing opponents for ever leaving an opening.

Generated using gpt-5.4-mini

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Suggested Pricing
$2.50 - $3.68
At the current market price of $2.94.
Average Time to Sell
3 days
At the current market price of $2.94.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Raphael, the Nightwatcher is built for an aggressive tempo plan that rewards you for keeping pressure on the board and forcing awkward combat math. His Sneak ability is especially nasty because it lets you convert an unblocked attacker into a surprise second wave, essentially recycling a creature that already got through and turning it into a fresh, tapped-and-attacking threat. Once he sticks, the real payoff is global: all your attacking creatures gaining double strike makes even small bodies lethal, and it scales brutally with combat triggers, combat-damage abilities, and any pump spell you can cast before damage. Deckbuilding-wise, he pairs well with evasive one-drops, cheap haste threats, and cards that care about combat damage connecting twice. He is best in a red-centric aggro shell that wants to stay ahead on board while punishing opponents for ever leaving an opening.

Generated using gpt-5.4-mini · Updated at 2026-08-11 06:20:44 UTC

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