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Fallen Ideal
Oracle Text
Enchant creature
Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Card Details
Set
Character Background
Fallen Ideal is a gritty, value-oriented Aura that rewards attrition and sacrifice-heavy decks more than pure aggression. In practice, it turns any disposable creature into a flying threat that can also cash in extra bodies for repeated combat boosts, making it especially strong in black-based sacrifice, aristocrats, and grindy midrange shells. Because the Aura returns to your hand when it hits the graveyard from the battlefield, it helps you keep pressure on the table even through removal, which makes it excellent for control matchups where incremental advantage matters. The best targets are creatures you can afford to lose or recur easily, such as token producers, death-trigger creatures, or evasive bodies that only need a little help to close games. A useful deckbuilding tip is to pair it with sacrifice outlets and token makers so the +2/+1 ability feels free rather than costly. The flavor suggests a corrupted ascent: power gained, but only through offerings.
Generated using gpt-5.4-mini
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Character Background
Fallen Ideal is a gritty, value-oriented Aura that rewards attrition and sacrifice-heavy decks more than pure aggression. In practice, it turns any disposable creature into a flying threat that can also cash in extra bodies for repeated combat boosts, making it especially strong in black-based sacrifice, aristocrats, and grindy midrange shells. Because the Aura returns to your hand when it hits the graveyard from the battlefield, it helps you keep pressure on the table even through removal, which makes it excellent for control matchups where incremental advantage matters. The best targets are creatures you can afford to lose or recur easily, such as token producers, death-trigger creatures, or evasive bodies that only need a little help to close games. A useful deckbuilding tip is to pair it with sacrifice outlets and token makers so the +2/+1 ability feels free rather than costly. The flavor suggests a corrupted ascent: power gained, but only through offerings.
Generated using gpt-5.4-mini · Updated at 2026-09-30 10:10:44 UTC
