Home / Magic: The Gathering / War of the Spark / Firemind Vessel
Firemind Vessel
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Artifact

Firemind Vessel

uncommon · Artifact · War of the Spark
$0.20
Low
$0.24
Market
$0.30
High

Oracle Text

This artifact enters tapped.
{T}: Add two mana of different colors.

Card Details

-/-Power / Toughness
{4}Mana Cost
4Prints

Character Background

Firemind Vessel is a straightforward but powerful mana rock that fits best in control, combo, and multicolor value decks, where fixing colors matters as much as raw acceleration. Entering tapped means it won’t help you jump ahead on the turn it’s cast, so it rewards patient play and decks built to leverage the extra burst on later turns. Tapping for two mana of different colors is especially strong in Commander or slower constructed shells, letting you bridge awkward color requirements, cast two-spell turns, or jump from four to six mana efficiently. It pairs well with decks that care about artifacts entering or being sacrificed, and it is a clean inclusion in four- and five-color builds that want reliable fixing without depending entirely on lands. Compared to many mana rocks, it emphasizes flexibility over speed, making it a solid glue card for strategies that aim to stabilize early and then dominate with expensive finishers or multi-color payoffs.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.20 - $0.30
At the current market price of $0.24.
Average Time to Sell
3 days
At the current market price of $0.24.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Firemind Vessel is a straightforward but powerful mana rock that fits best in control, combo, and multicolor value decks, where fixing colors matters as much as raw acceleration. Entering tapped means it won’t help you jump ahead on the turn it’s cast, so it rewards patient play and decks built to leverage the extra burst on later turns. Tapping for two mana of different colors is especially strong in Commander or slower constructed shells, letting you bridge awkward color requirements, cast two-spell turns, or jump from four to six mana efficiently. It pairs well with decks that care about artifacts entering or being sacrificed, and it is a clean inclusion in four- and five-color builds that want reliable fixing without depending entirely on lands. Compared to many mana rocks, it emphasizes flexibility over speed, making it a solid glue card for strategies that aim to stabilize early and then dominate with expensive finishers or multi-color payoffs.

Generated using gpt-5.4-mini · Updated at 2026-09-05 18:10:42 UTC

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