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Alistair, the Brigadier
Oracle Text
Whenever you cast a historic spell, create a 1/1 white Soldier creature token. (Artifacts, legendaries, and Sagas are historic.)
Whenever Alistair attacks, you may pay {8}. If you do, creatures you control get +X/+X until end of turn, where X is the number of historic permanents you control.
Card Details
Set
Character Background
Alistair, the Brigadier reads like a value-driven token commander for a midrange/token deck: every historic spell pads your board with 1/1 Soldiers while his attack-triggered {8} anthem can turn that steady value into a one-turn lethal swing once you’ve assembled artifacts, Sagas and legendaries. Thematically he feels like a veteran officer whose presence rallies troops whenever history (and relics) are invoked. Build around lots of cheap historic permanents (low-cost Sagas, mana rocks such as Sol Ring/Arcane Signet and a legend package) to maximize X, and include anthem doublers like Doubling Season or Anointed Procession and token-buff effects (Intangible Virtue) so each trigger is meaningful. You’ll want green ramp (Cultivate, deployment lands) and artifact mana to reliably hit the {8} finisher on attack. Play him as a value engine early—chump blockers and incremental advantage—and as a late-game closer: swing with tokens, pay the cost once X is large, and finish off opponents with a single pumped wave.
Generated using gpt-5-mini
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Character Background
Alistair, the Brigadier reads like a value-driven token commander for a midrange/token deck: every historic spell pads your board with 1/1 Soldiers while his attack-triggered {8} anthem can turn that steady value into a one-turn lethal swing once you’ve assembled artifacts, Sagas and legendaries. Thematically he feels like a veteran officer whose presence rallies troops whenever history (and relics) are invoked. Build around lots of cheap historic permanents (low-cost Sagas, mana rocks such as Sol Ring/Arcane Signet and a legend package) to maximize X, and include anthem doublers like Doubling Season or Anointed Procession and token-buff effects (Intangible Virtue) so each trigger is meaningful. You’ll want green ramp (Cultivate, deployment lands) and artifact mana to reliably hit the {8} finisher on attack. Play him as a value engine early—chump blockers and incremental advantage—and as a late-game closer: swing with tokens, pay the cost once X is large, and finish off opponents with a single pumped wave.
Generated using gpt-5-mini · Updated at 2026-05-16 16:20:46 UTC
