Home / Magic: The Gathering / Doctor Who / All of History, All at Once
All of History, All at Once
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Sorcery

All of History, All at Once

rare · Sorcery · Doctor Who
$0.20
Low
$0.24
Market
$0.30
High

Oracle Text

Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Card Details

-/-Power / Toughness
{2}{U}{U}Mana Cost
4Prints

Character Background

All of History, All at Once feels like a perfect Doctor Who-style culmination spell: a burst of temporal manipulation that rewards patience, preparation, and a little chaos. In gameplay, it best supports combo and value-control shells, especially decks that naturally suspend cards or load permanents with time counters, because its Time travel ability can accelerate your own delayed resources or slow down opposing clocks. The real ceiling comes from Storm, which turns a single setup turn into a cascade of copies if you’ve already cast multiple spells, making this far stronger in spell-heavy combo builds than in fair midrange. A strong deckbuilding tip is to pair it with cheap cantrips, rituals, and suspend cards so you can build storm count while also benefiting from the counter movement. It’s not an aggressive card; it wants you to survive, stockpile, then convert all that temporal momentum into a decisive swing.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.20 - $0.30
At the current market price of $0.24.
Average Time to Sell
3 days
At the current market price of $0.24.

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Character Background

All of History, All at Once feels like a perfect Doctor Who-style culmination spell: a burst of temporal manipulation that rewards patience, preparation, and a little chaos. In gameplay, it best supports combo and value-control shells, especially decks that naturally suspend cards or load permanents with time counters, because its Time travel ability can accelerate your own delayed resources or slow down opposing clocks. The real ceiling comes from Storm, which turns a single setup turn into a cascade of copies if you’ve already cast multiple spells, making this far stronger in spell-heavy combo builds than in fair midrange. A strong deckbuilding tip is to pair it with cheap cantrips, rituals, and suspend cards so you can build storm count while also benefiting from the counter movement. It’s not an aggressive card; it wants you to survive, stockpile, then convert all that temporal momentum into a decisive swing.

Generated using gpt-5.4-mini · Updated at 2026-08-11 12:40:43 UTC

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