Home / Magic: The Gathering / Doctor Who / Carpet of Flowers
Carpet of Flowers
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Enchantment

Carpet of Flowers

rare · Enchantment · Doctor Who
$1.37
Low
$1.61
Market
$2.01
High

Oracle Text

At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.

Card Details

-/-Power / Toughness
{G}Mana Cost
1Prints

Character Background

Carpet of Flowers is a one-mana green enchantment that reads like a metagame weapon as much as a ramp piece: against blue-heavy opponents it converts their Islands into your burst mana, so the card best supports tempo and ramp/combo strategies that want an early, explosive payoff or to punish control decks for their land choices. Thematically it feels like an enchanted surface siphoning oceanic power — Doctor Who flavor aside, play it when Islands are abundant and you want to turn your opponent’s resource into your advantage. Practically, it shines in Green builds that go over the top—think Genesis Wave, Craterhoof Behemoth, or any combo that needs a sudden spike of green—while being excellent in creature/value shells that want to accelerate into Collected Company or Green Sun’s Zenith. Deckbuilding tip: include ways to protect or recur the enchantment (Heroic Intervention, Veil of Summer, or an enchantment tutor) and prioritize metas with lots of blue so Carpet reliably produces large X.

Generated using gpt-5-mini

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Suggested Pricing
$1.37 - $2.01
At the current market price of $1.61.
Average Time to Sell
3 days
At the current market price of $1.61.

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Character Background

Carpet of Flowers is a one-mana green enchantment that reads like a metagame weapon as much as a ramp piece: against blue-heavy opponents it converts their Islands into your burst mana, so the card best supports tempo and ramp/combo strategies that want an early, explosive payoff or to punish control decks for their land choices. Thematically it feels like an enchanted surface siphoning oceanic power — Doctor Who flavor aside, play it when Islands are abundant and you want to turn your opponent’s resource into your advantage. Practically, it shines in Green builds that go over the top—think Genesis Wave, Craterhoof Behemoth, or any combo that needs a sudden spike of green—while being excellent in creature/value shells that want to accelerate into Collected Company or Green Sun’s Zenith. Deckbuilding tip: include ways to protect or recur the enchantment (Heroic Intervention, Veil of Summer, or an enchantment tutor) and prioritize metas with lots of blue so Carpet reliably produces large X.

Generated using gpt-5-mini · Updated at 2026-05-16 16:20:46 UTC

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