Viewing offers in Near Mint condition
Cybermen Squadron
Oracle Text
Nonlegendary artifact creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Card Details
Set
Character Background
Cybermen Squadron feels like a multiplayer engine: a 7-mana 5/5 that gives myriad to your nonlegendary artifact creatures, turning every attacking artifact into an army of tapped, attacking token copies against each other opponent—perfectly on-theme for Cybermen assimilation. It best supports a value/token swarm strategy in multiplayer (Commander/EDH) that turns low-cost artifact creatures into scalable damage and sacrifice fodder rather than a pure one-shot aggro or control plan. Build around cheap flyers and zero-cost artifacts (Ornithopter, Memnite-style pieces), anthem and pump pieces like Steel Overseer or Master of Etherium, and token-punish payoffs such as Purphoros, God of the Forge or Impact Tremors to convert token creation into life loss. Consider sacrifice outlets (Ashnod’s Altar) or recursion to cash in ephemeral tokens, and avoid relying on legendary artifact creatures since they won’t gain myriad. In short: play a critical mass of inexpensive artifact creatures, maximize multiplayer opponents, and leverage anthem/sacrifice synergies to turn Cybermen Squadron’s replication into decisive, repeatable advantage.
Generated using gpt-5-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Cybermen Squadron
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Cybermen Squadron feels like a multiplayer engine: a 7-mana 5/5 that gives myriad to your nonlegendary artifact creatures, turning every attacking artifact into an army of tapped, attacking token copies against each other opponent—perfectly on-theme for Cybermen assimilation. It best supports a value/token swarm strategy in multiplayer (Commander/EDH) that turns low-cost artifact creatures into scalable damage and sacrifice fodder rather than a pure one-shot aggro or control plan. Build around cheap flyers and zero-cost artifacts (Ornithopter, Memnite-style pieces), anthem and pump pieces like Steel Overseer or Master of Etherium, and token-punish payoffs such as Purphoros, God of the Forge or Impact Tremors to convert token creation into life loss. Consider sacrifice outlets (Ashnod’s Altar) or recursion to cash in ephemeral tokens, and avoid relying on legendary artifact creatures since they won’t gain myriad. In short: play a critical mass of inexpensive artifact creatures, maximize multiplayer opponents, and leverage anthem/sacrifice synergies to turn Cybermen Squadron’s replication into decisive, repeatable advantage.
Generated using gpt-5-mini · Updated at 2026-05-16 11:20:44 UTC
