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Cybership
Oracle Text
Flying
Whenever this Vehicle deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Crew 4
Card Details
Set
Character Background
Cybership is a hulking late-game value engine that best fits control or midrange shells willing to stabilize first, then turn one clean combat step into a snowball of stolen resources. An 8/8 flying Vehicle for six is already a real finisher, but the payoff is much nastier: each hit converts two cards from the opponent’s library into face-down 2/2 artifact creatures under your control, effectively turning every successful attack into both pressure and board presence. Because it crews for 4, it wants sturdy bodies or tokens, so pairing it with efficient artifact makers, token producers, or high-toughness creatures helps keep it online. In Doctor Who terms, it reads like a relentless Cyberman invasion vessel—clinical, mechanical, and impossible to ignore once it reaches the battlefield. Best in decks that can protect a single threat and force through evasive damage, especially with backup from removal or tap effects to clear blockers.
Generated using gpt-5.4-mini
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Character Background
Cybership is a hulking late-game value engine that best fits control or midrange shells willing to stabilize first, then turn one clean combat step into a snowball of stolen resources. An 8/8 flying Vehicle for six is already a real finisher, but the payoff is much nastier: each hit converts two cards from the opponent’s library into face-down 2/2 artifact creatures under your control, effectively turning every successful attack into both pressure and board presence. Because it crews for 4, it wants sturdy bodies or tokens, so pairing it with efficient artifact makers, token producers, or high-toughness creatures helps keep it online. In Doctor Who terms, it reads like a relentless Cyberman invasion vessel—clinical, mechanical, and impossible to ignore once it reaches the battlefield. Best in decks that can protect a single threat and force through evasive damage, especially with backup from removal or tap effects to clear blockers.
Generated using gpt-5.4-mini · Updated at 2026-08-11 03:40:44 UTC
