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Overgrown Farmland
Oracle Text
This land enters tapped unless you control two or more other lands.
{T}: Add {G} or {W}.
Card Details
Set
Character Background
Overgrown Farmland is a pragmatic dual land that best supports midrange and value-building strategies rather than hyper-aggressive or pure tempo decks: the “enters tapped unless you control two or more other lands” clause is a mild early-game tempo tax but becomes negligible once you hit your third land, giving reliable GW fixing for the mid- and late-game. Thematically it reads as a reclaimed field that now supplies steady resources, and mechanically it pairs excellently with land acceleration or extra-land effects—think Azusa, Lost but Seeking or Exploration to let it enter untapped earlier, or with ramp creatures like Birds of Paradise so your curve doesn’t suffer. It’s also a natural inclusion in landfall/value shells and Selesnya midrange/token lists where consistency of green/white mana matters more than turn-one perfection. Deckbuilding tip: run it alongside a 22–26 land base and include at least a couple of extra-land engines or mana dorks to neutralize the ETB downside and maximize value.
Generated using gpt-5-mini
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Character Background
Overgrown Farmland is a pragmatic dual land that best supports midrange and value-building strategies rather than hyper-aggressive or pure tempo decks: the “enters tapped unless you control two or more other lands” clause is a mild early-game tempo tax but becomes negligible once you hit your third land, giving reliable GW fixing for the mid- and late-game. Thematically it reads as a reclaimed field that now supplies steady resources, and mechanically it pairs excellently with land acceleration or extra-land effects—think Azusa, Lost but Seeking or Exploration to let it enter untapped earlier, or with ramp creatures like Birds of Paradise so your curve doesn’t suffer. It’s also a natural inclusion in landfall/value shells and Selesnya midrange/token lists where consistency of green/white mana matters more than turn-one perfection. Deckbuilding tip: run it alongside a 22–26 land base and include at least a couple of extra-land engines or mana dorks to neutralize the ETB downside and maximize value.
Generated using gpt-5-mini · Updated at 2026-05-16 19:20:44 UTC
