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Return to Dust
Oracle Text
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Card Details
Set
Character Background
Return to Dust is a textbook white answer that best supports control and midrange game plans: it’s efficient, permanent removal for noncreature threats and can trade up on tempo by exiling one or two artifacts/enchantments for {2}{W}{W}. Thematically it reads as white’s cleansing of corrupting objects—exile ensures those threats don’t recur—and mechanically it’s flexible: cast as an instant to stop an activated ability or combo piece, or during your main phase to exile two problem permanents and swing a stalled board back in your favor. Deckbuilding tip: include 2–3 copies in UW(x) control shells alongside sweepers and counterspells, and put it in the sideboard against artifact- or enchantment-heavy decks (Affinity, Amulet, Enchantress); it also pairs well with cards that punish opponents for losing artifacts (Kataki-style hate packages). Remember the tradeoff: casting on your turn nets maximum value, but holding it gives reactive protection—build your count to cover both scenarios.
Generated using gpt-5-mini
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Character Background
Return to Dust is a textbook white answer that best supports control and midrange game plans: it’s efficient, permanent removal for noncreature threats and can trade up on tempo by exiling one or two artifacts/enchantments for {2}{W}{W}. Thematically it reads as white’s cleansing of corrupting objects—exile ensures those threats don’t recur—and mechanically it’s flexible: cast as an instant to stop an activated ability or combo piece, or during your main phase to exile two problem permanents and swing a stalled board back in your favor. Deckbuilding tip: include 2–3 copies in UW(x) control shells alongside sweepers and counterspells, and put it in the sideboard against artifact- or enchantment-heavy decks (Affinity, Amulet, Enchantress); it also pairs well with cards that punish opponents for losing artifacts (Kataki-style hate packages). Remember the tradeoff: casting on your turn nets maximum value, but holding it gives reactive protection—build your count to cover both scenarios.
Generated using gpt-5-mini · Updated at 2026-05-17 12:39:07 UTC
